Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Astral Invader (3.5e Spell) + (Summon yourself into the area of your target so you may assassinate him, without the threat of death of yourself.)
- Boots of the Summoned Hulk (3.5e Equipment) + (Summoned creatures are considered one size larger for special attacks.)
- Summoning Gloves (3.5e Equipment) + (Summoned creatures gain ability increases.)
- Summoning Gloves of Magnificence (3.5e Equipment) + (Summoned creatures gain multiple ability increases.)
- Belt of Temporal Summoning (3.5e Equipment) + (Summoned creatures stay longer.)
- Psychodisc (3.5e Power) + (Summoning a spinning sawblade of energy that you can direct.)
- Shaman (5e Class) + (Summoning: The Class, chalk full of spirit magic to wield against your foes.)
- Pact Familiar Spell (One) + (Summons a [[Pact Familiar Creature (One)|Pact Familiar]].)
- Infernal Calling (One) + (Summons a [[SRD5:Devil|devil]]. The devil may or may not follow your command.)
- Infernal Calling (5e) + (Summons a [[SRD5:Devil|devil]]. The devil may or may not follow your command.<br /><br />)
- Summon Undead (5e) + (Summons a [[Undead Spirit (5e)|Undead Spirit]]<br /><br />)
- Publication:Dread Codex/New Spells/Create Sailors + (Summons a crew of undead sailors to man a ship.)
- Publication:Dread Codex 2/New Spells/Watchful Ghost + (Summons a helpful spirit to watch over the caster.)
- Publication:Dread Codex/New Spells/Spirit Horde + (Summons a horde of spirits that does 1d6 damage per caster level, and negative levels.)
- Summon Rope of Spidersilk (3.5e Spell) + (Summons a length of Spider Silk.)
- Summon Sweaty Strongmen (3.5e Spell) + (Summons a musclebound humanoid to carry stuff for you, and other small tasks.)
- Summon Lesser Demons (5e) + (Summons a number of [[SRD5:Demon|demon]]s of [[SRD5:CR|CR]] 1 or less.<br /><br />)
- Publication:Dread Codex/New Spells/Pack of Ghouls + (Summons a pack of ghouls.)
- Planar Train (3.5e Spell) + (Summons a planar train, allowing you to choo-choo across the multiverse in the safety of an iron carriage.)
- Rave Pit (3.5e Spell) + (Summons a rave party mosh pit, rendering your opponents unable to escape. If they even want to.)
- Divine Mount (3.5e Spell) + (Summons a steed from the outer planes to serve as your mount.)
- Summon Stray (3.5e Spell) + (Summons a stray cat (or similar animal). No, you can't control it. It is useless.)
- Entoutcas (3.5e Spell) + (Summons a translucent force umbrella, for deflecting rain and/or lowering the brightness of the sun.)
- Find Familiar (One) + (Summons an [[Otherworldly Familiar (One)|Otherworldly Familiar]] in the form of an animal.)
- Feign Death (One) + (Summons an [[Otherworldly Familiar (One)|Otherworldly Familiar]] in the form of an animal.)
- Eldritch Augur (3.5e Power) + (Summons an eldritch tentacle that knocks your opponent on their back.)
- Worm of the Void (3.5e Power) + (Summons an eldritch worm to devour your opponent. Just make sure to move out of the way.)
- Mist Phantom Spell (3.5e Feat) + (Summons and created objects appear invisible while in a deep mist, as if they had the [[Mist Phantom (3.5e Template)|mist phantom]] template.)
- Publication:Dread Codex 2/New Spells/Corrupting Darkness + (Summons mist that deals difficult-to-heal damage, constitution drain over time.)
- Sumo Overkill (3.5e Prestige Class) + (Sumo wrestlers are big, tough guys who take a lot to take down. This guy's unstoppable.)
- Shifty Shades (3.5e Equipment) + (Sunglasses that change their tint with a thought.)
- Golem-Knight of Mechanus (3.5e Prestige Class) + (Super-crafter and tank extraordinaire.)
- Steam-Powered Armor (3.5e Equipment) + (Super-heavy armor powered by steam.)
- Supercavitating (3.5e Equipment) + (Supercavitating weapons and ammunition work underwater just as they would on land.)
- Supercooled (3.5e Equipment) + (Supercooled weapons make the frost or freezing burst weapon enhancements grow with power with every strike.)
- Pep Talk (3.5e Maneuver) + (Support your allies, granting an improved aid another at range.)
- Additional Maneuver Types (3.5e Variant Rule) + (Four new types of martial maneuvers - Flourishes, Assaults, Warcries, and Strategies.)
- Mystic (Legend Track) + (Supporting and somewhat defensive track with a number of long range enchantments.)
- Inquisitor (Legend Track) + (Supporting track to annoy your enemies.)
- Neutrality (3.5e Spell) + (Suppress effects based on alignment on the target.)
- Suppress Curse (3.5e Spell) + (Suppress the effects of a curse, or a cursed or intelligent item, for the duration.)
- Suppress Item (3.5e Utterance) + (Suppress the effects of an item, or allow magic items to work in an ''[[SRD:Antimagic Field|antimagic field]]''.)
- Suppress Influence (3.5e Spell) + (Suppress the influence and sign or one or more vestige, however doing so prevent the binder from using the vestige's powers.)
- Ki Veil (3.5e Skill Trick) + (Suppress your aura and become invisible.)
- Spellburke (3.5e Spell) + (Suppresses one or more of the target creature's [[SRD:Spell-Like Ability|spell-like]] or [[SRD:Supernatural Ability|supernatural]] abilities for the duration of the spell.)
- Stone Sentinel (3.5e Prestige Class) + (Sure, you don't move much in battle but you'll be damned if that stops you from reaching the enemy! Open up the true potential of the Stone Dragon discipline.)
- Shieldsurfing (3.5e Feat) + (Surf away from your problems with your shield!)
- Surge (3.5e Feat Type) + (Surge feats enhance the surges of a [[Surg … Surge feats enhance the surges of a [[Surge Fighter (3.5e Class)|surge fighter]] or enable him to do things with his [[Surge Fighter (3.5e Class)#surge points|surge points]] that he couldn't do before. As an added bonus, all of them grant him bonus surge points as well!them grant him bonus surge points as well!)
- Surgeon's Long Gloves (3.5e Equipment) + (Surgeon's gloves that enhance precision.)
- Pit Fiend, Aarnott (3.5e Monster) + (Surpassed in power by only the Archdevils themselves, pit fiends are a force of terror to be reckoned with.)
- Deceptive Strength (3.5e Feat) + (Surprise your enemies with your incredible might and small body)