Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Nikeneh (3.5e Deity) + (Nikeneh is the goddess of lightning, thunder and wind. Patron of female warriors everywhere and martial adepts.)
- Nimble (3.5e Equipment) + (Nimble equipment increases maximum Dexterity bonus.)
- Fire Sprite (3.5e Monster) + (Nimble little pests, these sprites have bulbous round bellies that glow with an internal flame.)
- Sage Stalker (3.5e Feat) + (Ninja and Swordsage levels stack for some purposes)
- Nitrion (3.5e Equipment) + (Nitrion is an extremely rare and deadly substance. It generate incredible magical radiation and possess great energy.)
- Unusual Specialization (3.5e Feat) + (No Pokémon type is too bizarre for you to master.)
- Pokémon d20 (3.5e Sourcebook)/The Pokémaster + (You caught a Golem!)
- SRD:Shield Proficiency + (No armor check penalty on attack rolls.)
- Summon Backup (3.5e Spell) + (No bassist? No Drummer? No keyboardist? No problem.)
- Building Surf (3.5e Maneuver) + (No falling damage as long as you're riding a piece of building down to ground level.)
- Hero's Edge (3.5e Martial Discipline)/All Maneuvers + (No falling damage as long as you're riding a piece of building down to ground level.)
- Publication:Dread Codex/Magic Items/Bergasalt + (No known substance proves more lethal against undead than bergasalt.)
- SRD:Great Cleave + (No limit to cleave attacks each round.)
- Races of War (3.5e Sourcebook) + (No longer are we allowing our Fighting Men to go without a last name unless and until they get to fourth level without being eaten by an owlbear.)
- Positive Sustenance (3.5e Feat) + (No longer need food, drink, sleep or air)
- Plane of Life (3.5e Sourcebook)/Spells and Feats + (Protect your target from the plane of positive energy)
- Perfect Dodge (3.5e Feat) + (No matter how skilled a foe is, you can dodge out of the way perfectly.)
- SRD:Half-Fiend + (No matter its form, a half-[[SRD:Fiend|fiend]] is always hideous to behold, having dark scales, horns, glowing red eyes, bat wings, a fetid odor, or some other obvious sign that it is tainted with evil.)
- SRD:Half-Celestial + (No matter the form, half-celestials are always comely and delightful to the senses, having golden skin, sparkling eyes, angelic wings, or some other sign of their higher nature.)
- Visage of the Erinyes (3.5e Soulmeld) + (No matter what other soulmelds you may have, or how ugly you may be normally, you appear to be of unnatural beauty.)
- Idealistic (3.5e Flaw) + (No matter your alignment, you have strong ideals which drive you or break you if you compromise them too much.)
- Airhead (3.5e Flaw) + (No matter your level of [[Intelligence]], you are always a bit of an airhead. You are always distracted by trivial matters and you tend not to think too much.)
- SRD:Agile + (No more slipping into a tight spot.)
- Dynamic Entry (3.5e Skill Trick) + (No need to stop to break the window, when you can crash right through!)
- Inexorable (3.5e Feat) + (No one avoids your attacks, no matter how nimble they are.)
- Legendary Wrangler (3.5e Feat) + (No one can tell where you end and your ropes begin.)
- Copyright Form (3.5e Feat) + (No one else may assume your form.)
- Phantom Step (3.5e Feat) + (No one is really sure where you're standing once your sword starts swinging...)
- Precise Blast (3.5e Invocation) + (No penalty for blasting into melee.)
- SRD:Exotic Weapon Proficiency + (No penalty on attacks with specific exotic weapon.)
- Entrapment (3.5e Cleric Domain) + (No retreat. No escape.)
- SRD:Precise Shot + (No –4 penalty for shooting into melee.)
- Noble Jar (3.5e Racial Paragon Class) + (Noble Jars are fine and powerful warriors, who host the corpse of a great hero.)
- Eagoran (MC Race) + (Noble and wise, these flawless avians are as much mentors as they are scholars in an ever-changing world.)
- Touch Me If You Can (3.5e Feat) + (Nobody can quite put a finger on you. Or anything else, for that matter.)
- Llaman (3.5e Race) + (Nobody expects the llama. Especially the llama with the humanoid face.)
- Samurai (3.5e Monster) + (Nobody from Kingdom Hearts II, uses duels.)
- Unmemorable (3.5e Trait) + (Nobody remembers you and it suits you just fine.)
- Disdainful Shoulder (3.5e Maneuver) + (Nobody who misses you with an [[SRD:Attack of Opportunity|AoO]] can remain standing.)
- SRD5:Owl + (Nocturnal bird of prey, known for their silent flight and attributed with wisdom.)
- Owl (5e24) + (Nocturnal bird of prey, known for their silent flight and attributed with wisdom.)
- Nocturne Elf (3.5e Race) + (Nocturne elves are tall gaunt beings associated with a moon deity long missing. They hear the whispers in the dark, and gain powers under the light of the moon.)
- Djin (5e Race) + (Non traditional Djin that have colorful magic and the ability to live inside objects. They are tall and furry with a strong sense of community.)
- Tradesmen (3.5e Class) + (Non-magical Artificer)
- N-TWSL-1 (3.5e Equipment) + (Non-toxic water soluble lubricant. Provides a minor reduction in armor check penalty for an hour.)
- Publication:Dread Codex/New Spells/Seek the Soulless + (Nonliving, nonmortal creatures in area take 1d6 damage per caster level.)
- Noo (3.5e Race) + (Noo are one, and there is only one Noo. Noo are hivemind, and stem from the planet Noosphere, where Noo waits.)
- Centipede (5e Monster) + (Normal centipede)
- SRD5:Norse Pantheon + (Norse gods)
- Legionblood Fang (3.5e Equipment) + (Not a single specific item but instead a type of artifact weapon in whatever form it takes, it is a weapon so bathed in blood and war it has collected the dead within and bound it to the power of an elder evil of endless necrotic power.)
- Ancestral Roots (3.5e Location) + (Not a single specific location, one's ancestral roots are a place where the spirits of your forefathers gather, and rich history unfolds. It lets you delve deep into what your genetic and cultural history has established.)