Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Eldritch Riverflow (3.5e Invocation) + (Convert your ''eldritch blast'' (or ''fire bolt'', ''wind bullet'', ''sand blast'', or ''paint shot'') into a stream of energy that flows down hills like a river.)
- Opportunity Reaction (3.5e Feat) + (Convert your attacks of opportunity into various possibilities.)
- Soul Edge (3.5e Sacrifice) + (Convert your damage to vile damage and heal yourself whenever you kill a foe, but at the expense of becoming a bit more fragile.)
- Vital Fortress (3.5e Power) + (Convert your hp into temp hp. You can double your hit points, but recovery will be very difficult.)
- Cicada Rabies (3.5e Disease) + (Convinces its victims that murdering their friends is the most logical course of action.)
- Cook (3.5e Spell) + (Cook food to make a delicious meal.)
- Mind Roast (3.5e Invocation) + (Cook the opponents brain, dealing intelligence damage.)
- Craft Cooking (3.5e Skill) + (Cooks of the world unite! Now your useless flavor ability has an actual impact!)
- Refrigerate (3.5e Spell) + (Cools objects, and keeps them as such.)
- Cooperative (3.5e Feat Type) + (Cooperative feats are designed to work with allies in specific circumstances to produce powerful effects.)
- Autoscribe (3.5e Equipment) + (Copying new spells into your spellbook taking up valuable adventure time? Have a machine do it for you!)
- Nekroom (3.5e Race) + (Corpses reanimated by fungal spores to a new, almost undead, life.)
- Corpseborn (3.5e Race) + (Corpses that have been reanimated through a combination of necromancy, alchemy, surgery and technology.)
- Ghede (3.5e Race) + (Corpses thrown into blight pits or other special places of decay may animate as a ghede, a skeleton with sapience and the foggy memories of the one is spawned from, but an entirely new personality and life (or unlife) of its own.)
- Publication:Dread Codex/New Spells/Decay + (Corpses touch turn into dust, and can no longer become undead or otherwise be affected; undead corpses must make a Will save or die.)
- Forlarren (5e) + (Corrupted [[SRD5:Satyr|satyr]])
- Cosmin Eternal (3.5e Racial Paragon Class) + (Cosmin eternals follow a path of transformation to attain the eternal life of celestial bodies.)
- Cosmin Voidfist (3.5e Racial Substitution Levels) + (Cosmin voidfists are ascetic practioners of martial arts who channel the destructive power of the cosmos.)
- Gravity Field (3.5e Feat) + (Cosmins can train their ability to manipulate gravity to overcome their weakness in normal and heavy gravity.)
- Advanced Cosmic Radiance (3.5e Feat) + (Cosmins may learn how to better manipulate the innate power of their heads.)
- SRD5:Giant Wolf Spider + (Cougar-sized wolf spider)
- Zed Ichor (3.5e Equipment) + (Could it be... THE T-VIRUS!? *Dun dun dun!*)
- Workhorse Build (3.5e Feat) + (Count as a quadruped, gain stability, and move in heavy armor and heavy loads.)
- Magical Blood (3.5e Trait) + (Count as a spellcaster, even though you aren't.)
- Aligned Blood (3.5e Trait) + (Count as an alignment you aren't.)
- Silver Slasheneer (3.5e Feat) + (Count your attacks as alchemically silvered.)
- Marathon (3.5e Power) + (Double overland speed.)
- Wrong Place, Right Time (3.5e Feat) + (You get under your opponent's feet at just the right time, causing them to move as you like.)
- Still Invocation (3.5e Feat) + (Make a [[SRD:Charisma|Charisma]] check to invocate without moving.)
- Decanter of Endless Kittens (3.5e Equipment) + (It's a decanter. I'm sure you can guess what comes out of it.)
- Extra Weapon (3.5e Feat) + (You figure out how to wield one more weapon effectively, by holding it in your teeth or armpit or something.)
- Summon Steed (3.5e Spell) + (You call a nearby mount to you.)
- Dork In A Bottle (3.5e Equipment) + (The players aren't afraid of a simple pit trap, at least not until this one.)
- Die Pool for Ability Scores (3.5e Variant Rule) + (Roll lots of d6 and place 3 results into each ability to determine ability scores.)
- Miniature Blast (3.5e Invocation) + (Negate most firing penalties.)
- Nullstrain (3.5e Equipment) + (Gain protection against spellstrained.)
- Ultrametamagical Sorcerer (3.5e Alternate Class Feature) + (You sacrifice knowledge of higher level spells for extra levels of spell slots.)
- Grimoire Fighter (3.5e Alternate Class Feature) + (You learn to deal massive damage with weapons that you've mastered.)
- Mage Knight (3.5e Feat) + (You have learned the secrets to combining sword-work and sorcery.)
- Spell Drain (3.5e Feat) + (Magical foes damaged by your spell also gain a [[Spellstrained (3.5e Condition)|spellstrained]] level.)
- Impressive Wordcasting (3.5e Feat) + (Your spells may not do more to any given target, but they sure are big.)
- Sahuagin (3.5e Race) + (Known to all others as sea devils, sahuagin have a reputation of being deadly raiders who strike at seaborne vessels and terrorize land settlements with destructive fury.)
- What's That? (3.5e Spell) + (Hey, did you just see that? Too late, made you look, you just provoked an [[SRD:Attack of Opportunity|AoO]]! Mwahahahaha!)
- Corpselight Whisperer (3.5e Prestige Class) + (Master of decay, and the secrets of the Will-o-Wisps.)
- Cloud Control (3.5e Power) + (You manipulate the sky, producing weather to your specifications.)
- Races of War (3.5e Sourcebook) + (No longer are we allowing our Fighting Men to go without a last name unless and until they get to fourth level without being eaten by an owlbear.)
- Tome of Fiends (3.5e Sourcebook) + (This is the second entry in our line of articles begun with the the Tome of Necromancy, which is a reflection of how the rules for fiends ought to function.)
- Flaying Wind (3.5e Spell) + (Create a blast of wind that strips flesh from bones.)
- Races of War (3.5e Sourcebook)/Warriors with Style + (You don't have to ''see'' to kill.)
- Dirty Deeds Done Dirt Cheap (3.5e Feat) + (You can offer a discount on your Deeds since you get to do so many.)
- Bio (3.5e Spell) + (Target takes 1d6 damage/level (max 10d6), 2 Constitution damage.)