Aligned Blood (3.5e Trait)
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Aligned Blood
Count as an alignment you aren't.
Benefit: Pick an alignment (such as neutral evil or lawful good). You count as being both this alignment as well as your actual alignment whenever possible.
Drawback: You count as both alignments, for good or bad, so a LG fighter with NE aligned blood is affected by smite evil as if he were evil. In addition, he gains the Extraplanar subtype linked to the outer plane matching his chosen alignment from this trait.
Special: If you would have different intensity from an effect (such as a spell dealing no damage to good, half to neutral, and full to evil), take the more intense effect. You don't get hit for full and a half damage there.
Roleplaying Ideas: You're descended from a great angel, or a fiend, or something else strange. You don't embody their alignment but the urge to adopt the alignment of this trait is always there, often making you question your own actions. The alignment may cause trouble too, especially with paladins.
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