Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Iron Juggernaut (3.5e Equipment) + (An extremely heavy and massive suit of armor.)
- Protective Padding (3.5e Equipment) + (An extremely light armor meant to be concealed under clothes.)
- Stonewhiskey (3.5e Equipment) + (An extremely powerful alcohol made from a rare grain.)
- Darksign Embrace (3.5e Invocation) + (An extremely powerful invocation temporarily turn the subject into a strange and powerful undead.)
- Resonant (3.5e Equipment) + (An extremely rare enhancement,the resonant enhancement add extra damage based on the wielder's lowest ability score.)
- Restorative Timestone (3.5e Equipment) + (An extremely rare magical crystal that has the power to warp time, refreshing all of your abilities and hit points as if you had rested for 8 hours.)
- Goldbeetle Silk (3.5e Equipment) + (An extremely rare material which is a powerful channel for ki and positive energy)
- Meteorsteel (3.5e Equipment) + (An extremely rare metal created by alloying metal harvested from meteorites and adamantine.)
- Channeling Sorcerer (3.5e Alternate Class Feature) + (An extremely specialized sorcerer who know very very few spells but cast them with great potency.)
- Ysmerite (3.5e Equipment) + (An extremely strange semi-metallic material which is much more like a resin than a solid material.)
- Eye of Death (3.5e Equipment) + (An extremely strong enhancement that allow your weapon to disintegrate the fools who oppose you.)
- Jerrod Polt (3.5e NPC) + (An extremely tall [[Acolyte of the Scythe (3.5e Prestige Class)|Acolyte of the Scythe]] devoted to the use of his weapon; so much that he has even gained the pseudonym "Scythe".)
- Tempus Paragon (3.5e Racial Paragon Class) + (A Tempus paragon is to a Tempus as a saint … A Tempus paragon is to a Tempus as a saint is to the average man. They rise up amongst their people as saviors, leading them through the wastes, to food, to new worlds. Tempus paragons are true bastions of unending patience and limitless wisdom in this world.tience and limitless wisdom in this world.)
- Olous Valeron (3.5e NPC) + (An extremely tall figure, wrapped in shimmering light and distorted space, carrying a massive, heavy looking axe.)
- Eyepatch, Blackened (3.5e Equipment) + (An eyepatch can be used to cover a missing eye, or used to protect a working eye from bright light and keeping it ready for darkened zones.)
- Cursed Eyepatch (3.5e Equipment) + (An eyepatch that weakens its wearer, but strengthens them temporarily when removed.)
- Space Guppy (One) + (An fish-like [[SRD5:Beast|beast]] native to [[Wildspace (5e)|Wildspace]].)
- Acid Glob (TOToM Spell) + (An glob of acid that streaks towards your enemies.)
- Fungus Witch Hat (3.5e Equipment) + (An hat made of an overgrown mushroom, grants various bonuses to fungus-based magic users.)
- Illuminator Helmet (3.5e Equipment) + (An helmet which is able to project light.)
- Holographer (3.5e Prestige Class) + (An holographer is a specialist of light, using it to create various illusions and hurt her opponents.)
- Homunmagnus (3.5e Race) + (An homunmagnus is an alchemical attempt to create a synthetic lifeform, imitating a human. The result is an unusually large and powerful specimen.)
- Magi (MC Race) + (An honorable race of spiritual beings, the Magi are the defenders of the civilizations and beyond.)
- Hoplite (3.5e Alternate Class Feature) + (An hoplite is a heavily armored combatant … An hoplite is a heavily armored combatant wielding a spear and a shield in tandem. They are well-trained in phalanx formation, but are not left without recourse in close combat. An hoplite is expected to have a certain set of skills, making them ideal adventurers.of skills, making them ideal adventurers.)
- Huskarl (3.5e Alternate Class Feature) + (An huskarl is an honor bond retainer and b … An huskarl is an honor bond retainer and bodyguard oftentimes in the service of a lord, and sometimes selling their service. The huskarl is a freeman, or even a noble, who eschews the furious fighting style of barbarians, and instead crush her opponents with powerful challenges.sh her opponents with powerful challenges.)
- Hyperdimensional (3.5e Equipment) + (An hyperdimensional weapon can strike through dimension.)
- Marathon (3.5e Power) + (Double overland speed.)
- Sublime Hobgoblin (3.5e Race) + (Because stealth is for regular [[SRD:Goblin|goblins]]…)
- Wrong Place, Right Time (3.5e Feat) + (You get under your opponent's feet at just the right time, causing them to move as you like.)
- Bio, Mass (3.5e Spell) + (As ''[[Bio (3.5e Spell)|bio]]'', but 20d6 maximum damage and affects all creatures in a spread and it deals 4 Con damage.)
- Cashooie (3.5e Deity) + (Cashooie can perceive the past perfectly, and therefore sees no reason for anything to exist for more than a moment.)
- Still Invocation (3.5e Feat) + (Make a [[SRD:Charisma|Charisma]] check to invocate without moving.)
- Decanter of Endless Kittens (3.5e Equipment) + (It's a decanter. I'm sure you can guess what comes out of it.)
- Extra Weapon (3.5e Feat) + (You figure out how to wield one more weapon effectively, by holding it in your teeth or armpit or something.)
- Summon Steed (3.5e Spell) + (You call a nearby mount to you.)
- Dork In A Bottle (3.5e Equipment) + (The players aren't afraid of a simple pit trap, at least not until this one.)
- Die Pool for Ability Scores (3.5e Variant Rule) + (Roll lots of d6 and place 3 results into each ability to determine ability scores.)
- Shadows of the Mage-Lords (3.5e Spell) + (Call up shadows, deal negative levels in area.)
- Holt's Crushing Hand (3.5e Spell) + (As ''[[Holt's Clenched Fist (3.5e Spell)|Holt's clenched fist]]'', except the hand crushes its victims to death.)
- Miniature Blast (3.5e Invocation) + (Negate most firing penalties.)
- Nullstrain (3.5e Equipment) + (Gain protection against spellstrained.)
- Ultrametamagical Sorcerer (3.5e Alternate Class Feature) + (You sacrifice knowledge of higher level spells for extra levels of spell slots.)
- Grimoire Fighter (3.5e Alternate Class Feature) + (You learn to deal massive damage with weapons that you've mastered.)
- Mage Knight (3.5e Feat) + (You have learned the secrets to combining sword-work and sorcery.)
- Spell Drain (3.5e Feat) + (Magical foes damaged by your spell also gain a [[Spellstrained (3.5e Condition)|spellstrained]] level.)
- Impressive Wordcasting (3.5e Feat) + (Your spells may not do more to any given target, but they sure are big.)
- Sahuagin (3.5e Race) + (Known to all others as sea devils, sahuagin have a reputation of being deadly raiders who strike at seaborne vessels and terrorize land settlements with destructive fury.)
- What's That? (3.5e Spell) + (Hey, did you just see that? Too late, made you look, you just provoked an [[SRD:Attack of Opportunity|AoO]]! Mwahahahaha!)
- Corpselight Whisperer (3.5e Prestige Class) + (Master of decay, and the secrets of the Will-o-Wisps.)
- Cloud Control (3.5e Power) + (You manipulate the sky, producing weather to your specifications.)
- Races of War (3.5e Sourcebook) + (No longer are we allowing our Fighting Men to go without a last name unless and until they get to fourth level without being eaten by an owlbear.)