Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Mourning's Aftermath (5e Campaign Setting) + (An alternate timeline for Eberron after the Day of Mourning.)
- Barbarian, Sublime (3.5e Prestige Class) + (An alternate way to use barbarians in your campaign (a prestige class that warblades can follow).)
- Acquire Class Ability (3.5e Feat) + (An alternative to gestalt.)
- Grimoire Tenken (3.5e Alternate Class Feature) + (An alternative to the tenken which focuses even more on speed and special techniques.)
- Battlehead (3.5e Monster) + (An ambush predator capable of making temporary [[SRD:About Planes#Dead Magic|dead-magic zones]]. Attacks with pincers and a sharp beak.)
- Battlehead, Warhead (3.5e Monster) + (An ambush predator capable of making temporary [[SRD:About Planes#Dead Magic|dead-magic zones]]. Attacks with pincers and a sharp beak.)
- Amulet of Eldritch Mastery, Least (3.5e Equipment) + (An amulet crafted by supernatural forces to increase the potential of a warlock.)
- Amulet of Eldritch Mastery, Lesser (3.5e Equipment) + (An amulet crafted by supernatural forces to increase the potential of a warlock.)
- Amulet of Eldritch Mastery, Greater (3.5e Equipment) + (An amulet crafted by supernatural forces to increase the potential of a warlock.)
- Amulet of Eldritch Mastery, Dark (3.5e Equipment) + (An amulet crafted by supernatural forces to increase the potential of a warlock.)
- Heart Pendant (3.5e Equipment) + (An amulet shaped like a heart. It grants extra hp, but once used it breaks.)
- Amulet of the Merciful Lord (3.5e Equipment) + (An amulet that heals additional damage with lay on hands.)
- Amulet of Corpses (3.5e Equipment) + (An amulet that make allow the wearer to always have 'a body' on hand.)
- Heartward Amulet (5e Magic Item) + (An amulet that protects the user from [[Z's Blood Magic (5e Sourcebook) | Hemocraft]].)
- Blessed Medallion (3.5e Equipment) + (An amulet that will save your life exactly once.)
- Cursebreaker Amulet (3.5e Equipment) + (An amulet which aid in the removal of curses.)
- Pretender's Amulet (3.5e Equipment) + (An amulet which enlarges, empowers, maximizes and widens any spells cast by the wearer... but only applies to cantrip.)
- Planebinder Amulet (3.5e Equipment) + (An amulet which manipulates planar energies, and can draw protection from planar energies.)
- Anarchic, Revised (3.5e Equipment) + (An anarchic weapon possess innate power which is baneful to lawful creatures and constructs.)
- Right Hand of Darkness (3.5e Vestige) + (An ancient conqueror born from the darkness of the abyss, he was betrayed by his brethren and sealed away. However his malice continues to seep into the world and he intends to finish what he had started.)
- Left Hand of Darkness (3.5e Vestige) + (An ancient conqueror born from the darkness of the abyss, he betrayed his brethren for the sake of humanity and sealed away his brother. However the seals began to weaken, and so he set out on a quest to ensure their safety but was never seen again.)
- Sunlight Breath (3.5e Martial Discipline) + (An ancient discipline developed by mountain-dwelling monks, Sunlight Breath allows the users to manipulate their body energy through breathing.)
- Ravenous Blood Idol (3.5e Equipment) + (An ancient fetish of great power that siphons your very blood and leaves you heavily weakened, but allows you to heal large amounts of damage when you shed the blood of another.)
- Grave Blood Idol (3.5e Equipment) + (An ancient fetish that siphons your very blood and leaves you weakened, but allows you to heal when you shed the blood of another.)
- Blood Idol (3.5e Equipment) + (An ancient fetish that weakens you, but allows you to recover health by inflicting violence upon your foes.)
- Ska'drin (3.5e Race) + (An ancient humanoid race with old ties to runic magic.)
- Marathon (3.5e Power) + (Double overland speed.)
- Sublime Hobgoblin (3.5e Race) + (Because stealth is for regular [[SRD:Goblin|goblins]]…)
- Wrong Place, Right Time (3.5e Feat) + (You get under your opponent's feet at just the right time, causing them to move as you like.)
- Bio, Mass (3.5e Spell) + (As ''[[Bio (3.5e Spell)|bio]]'', but 20d6 maximum damage and affects all creatures in a spread and it deals 4 Con damage.)
- Cashooie (3.5e Deity) + (Cashooie can perceive the past perfectly, and therefore sees no reason for anything to exist for more than a moment.)
- Still Invocation (3.5e Feat) + (Make a [[SRD:Charisma|Charisma]] check to invocate without moving.)
- Decanter of Endless Kittens (3.5e Equipment) + (It's a decanter. I'm sure you can guess what comes out of it.)
- Extra Weapon (3.5e Feat) + (You figure out how to wield one more weapon effectively, by holding it in your teeth or armpit or something.)
- Summon Steed (3.5e Spell) + (You call a nearby mount to you.)
- Dork In A Bottle (3.5e Equipment) + (The players aren't afraid of a simple pit trap, at least not until this one.)
- Die Pool for Ability Scores (3.5e Variant Rule) + (Roll lots of d6 and place 3 results into each ability to determine ability scores.)
- Shadows of the Mage-Lords (3.5e Spell) + (Call up shadows, deal negative levels in area.)
- Holt's Crushing Hand (3.5e Spell) + (As ''[[Holt's Clenched Fist (3.5e Spell)|Holt's clenched fist]]'', except the hand crushes its victims to death.)
- Miniature Blast (3.5e Invocation) + (Negate most firing penalties.)
- Nullstrain (3.5e Equipment) + (Gain protection against spellstrained.)
- Ultrametamagical Sorcerer (3.5e Alternate Class Feature) + (You sacrifice knowledge of higher level spells for extra levels of spell slots.)
- Grimoire Fighter (3.5e Alternate Class Feature) + (You learn to deal massive damage with weapons that you've mastered.)
- Mage Knight (3.5e Feat) + (You have learned the secrets to combining sword-work and sorcery.)
- Spell Drain (3.5e Feat) + (Magical foes damaged by your spell also gain a [[Spellstrained (3.5e Condition)|spellstrained]] level.)
- Impressive Wordcasting (3.5e Feat) + (Your spells may not do more to any given target, but they sure are big.)
- Sahuagin (3.5e Race) + (Known to all others as sea devils, sahuagin have a reputation of being deadly raiders who strike at seaborne vessels and terrorize land settlements with destructive fury.)
- What's That? (3.5e Spell) + (Hey, did you just see that? Too late, made you look, you just provoked an [[SRD:Attack of Opportunity|AoO]]! Mwahahahaha!)
- Corpselight Whisperer (3.5e Prestige Class) + (Master of decay, and the secrets of the Will-o-Wisps.)
- Cloud Control (3.5e Power) + (You manipulate the sky, producing weather to your specifications.)
- Races of War (3.5e Sourcebook) + (No longer are we allowing our Fighting Men to go without a last name unless and until they get to fourth level without being eaten by an owlbear.)