Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Publication:Journeys through the Radiant Citadel + (A conflict between rival night market vendors draws characters into a hunt for a mysterious saboteur and a series of whimsical contests.)
- Tech Operative (3.5e Class) + (A slightly altered and highly reflavored [[SRD:Cleric|Cleric]]. The Tech Operative calls down assistance from a distant Base, using technology instead of magic.)
- Arc of Effect (3.5e Variant Rule) + (A slightly different type of line of effect that can potentially bypass obstacles on the ground... and can also potentially be blocked by obstacles in the air. It's all a matter of height.)
- Black Mithral (3.5e Equipment) + (A slightly heavier, but harder and rust-proof version of mithral.)
- Blue Bloodstone (3.5e Equipment) + (A slightly improved bloodstone which can heal some creature damaged by positive energy.)
- Healing Spirit (3.5e Spell) + (A slightly improved mobile healing spirit for you and your allies that can also damage undead foes.)
- Mind Control (3.5e Power) + (A slightly less absolute counterpart to ''psionic dominate'', ''mind control'' makes creatures affected by it extremely suggestible to your will.)
- Demon Weapon, Lesser (3.5e Equipment) + (A slightly stronger demon weapon, containing a lesser demonic essence.)
- Gorgon Blood (3.5e Equipment) + (A slightly viscous, opaque red fluid, that, when ingested, causes highly realistic, horrific hallucinations.)
- Slothful (3.5e Template) + (A slothful creature could be lazy, apathetic, atrophied, starved, or otherwise unable to muster energy as it should.)
- Insidious Domination (3.5e Spell) + (A slower acting, but much subtler Domination.)
- Cave Moray (5e) + (A sluglike creature that burrows through rock)
- Rydel Taerun (3.5e NPC) + (A sly, charismatic con man who specializes in thievery and all things seedy.)
- Cat Burglar (3.5e Class) + (This is an alternative Rogue class, that focuses solely on thievery and uses all printed material, non-magical abilities to give the Cat Burglar the optimal chance of success when getting into a facility, and assist them in getting out again.)
- AnyMug (3.5e Equipment) + (A small 1 Liter Dwarven mug, on the handle runes of Dwarven origin. When gripping the mug and thinking of whatever liquid the user desires it will magically fill up.)
- Accessory of Human Disguise (3.5e Equipment) + (A small accessory that allow the wearer to take a human shape with ease. However it is only limited to a very specific shape.)
- Crumb Butler (3.5e Equipment) + (A small animated dustpan to clean up crumbs, dust, and other dry waste.)
- Hatchet (3.5e Equipment) + (A small axe mainly used for chopping wood.)
- Badge of Accuracy (3.5e Equipment) + (A small badge that can make a single attack very accurate.)
- Plane of Life (3.5e Sourcebook)/The Stuff + (Allows you to survive on the plane of positive energy.)
- Mote Bead (3.5e Equipment) + (A small bead that heals you if eaten; boost the power of CW spells)
- Approximate Variable Duplicate Capsule (3.5e Equipment) + (A small black and blue capsule that conjures an approximate variable duplicate when thrown.)
- Arc Loop (5e Spell) + (A small bolt of lightning that bounces from target to target.<br /><br />)
- Ember of Spite (3.5e Equipment) + (A small burning ember surrounded in ghostly flame, it can imbue weapons with burning properties similar to [[Ichorous Black Steel (3.5e Equipment)|ichorous black steel]].)
- Red Fox (3.5e Monster) + (A small canine creature with red fur and a bushy white-tipped tail.)
- Single Shot Gun Device (3.5e Equipment) + (A small cannon gun you can install anywhere to make a surprise shot.)
- Marathon (3.5e Power) + (Double overland speed.)
- Sublime Hobgoblin (3.5e Race) + (Because stealth is for regular [[SRD:Goblin|goblins]]…)
- Wrong Place, Right Time (3.5e Feat) + (You get under your opponent's feet at just the right time, causing them to move as you like.)
- Bio, Mass (3.5e Spell) + (As ''[[Bio (3.5e Spell)|bio]]'', but 20d6 maximum damage and affects all creatures in a spread and it deals 4 Con damage.)
- Cashooie (3.5e Deity) + (Cashooie can perceive the past perfectly, and therefore sees no reason for anything to exist for more than a moment.)
- Still Invocation (3.5e Feat) + (Make a [[SRD:Charisma|Charisma]] check to invocate without moving.)
- Decanter of Endless Kittens (3.5e Equipment) + (It's a decanter. I'm sure you can guess what comes out of it.)
- Extra Weapon (3.5e Feat) + (You figure out how to wield one more weapon effectively, by holding it in your teeth or armpit or something.)
- Summon Steed (3.5e Spell) + (You call a nearby mount to you.)
- Dork In A Bottle (3.5e Equipment) + (The players aren't afraid of a simple pit trap, at least not until this one.)
- Die Pool for Ability Scores (3.5e Variant Rule) + (Roll lots of d6 and place 3 results into each ability to determine ability scores.)
- Shadows of the Mage-Lords (3.5e Spell) + (Call up shadows, deal negative levels in area.)
- Holt's Crushing Hand (3.5e Spell) + (As ''[[Holt's Clenched Fist (3.5e Spell)|Holt's clenched fist]]'', except the hand crushes its victims to death.)
- Miniature Blast (3.5e Invocation) + (Negate most firing penalties.)
- Nullstrain (3.5e Equipment) + (Gain protection against spellstrained.)
- Ultrametamagical Sorcerer (3.5e Alternate Class Feature) + (You sacrifice knowledge of higher level spells for extra levels of spell slots.)
- Grimoire Fighter (3.5e Alternate Class Feature) + (You learn to deal massive damage with weapons that you've mastered.)
- Mage Knight (3.5e Feat) + (You have learned the secrets to combining sword-work and sorcery.)
- Spell Drain (3.5e Feat) + (Magical foes damaged by your spell also gain a [[Spellstrained (3.5e Condition)|spellstrained]] level.)
- Impressive Wordcasting (3.5e Feat) + (Your spells may not do more to any given target, but they sure are big.)
- Berserker (3.5e Class) + (An adrenaline-filled junkie who cares only about the next foe before him.)
- Sahuagin (3.5e Race) + (Known to all others as sea devils, sahuagin have a reputation of being deadly raiders who strike at seaborne vessels and terrorize land settlements with destructive fury.)
- What's That? (3.5e Spell) + (Hey, did you just see that? Too late, made you look, you just provoked an [[SRD:Attack of Opportunity|AoO]]! Mwahahahaha!)
- Corpselight Whisperer (3.5e Prestige Class) + (Master of decay, and the secrets of the Will-o-Wisps.)
- Cloud Control (3.5e Power) + (You manipulate the sky, producing weather to your specifications.)