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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.

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A list of all pages that have property "Summary" with value "A quick goblin-like ending for any foe.". Since there have been only a few results, also nearby values are displayed.

Showing below up to 26 results starting with #1.

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List of results

  • Reveal Doom, Psionic (3.5e Power)  + (A psionic version of the ''reveal doom'' power.)
  • Psyhexer (3.5e Class)  + (A psionic version of the witch class. A capable hexer who possess strong psionic abilities.)
  • Psyguard (3.5e Class)  + (A psionic warrior which much like the soulknife make equipment out of psionic energy, although in the psyguard's case she make a fearsome psychic armor.)
  • Ideal Armsman (3.5e Class)  + (A psionic warrior who embodies their strength into weapons and armor, allowing them to retain their abilities across any weapon or armor they use.)
  • Psyblade (3.5e Class)  + (A psyblade focuses his mind on becoming an overwhelming force in combat. Manifesting his personal power into shapeable mind weapons and energy. A psyblade uses this true understanding of self to evolve beyond.)
  • Psychic Magelock (3.5e Alternate Class Feature)  + (A psychic Magelock draw your power from occult sources rather than arcane source, with all strength and weakness which come with it.)
  • Cryptic - Project Atrea (3.5e Class)  + (A psychic Rogue who can hide from you by tricking your senses and injure your very mind.)
  • Psychic Assassin (3.5e Prestige Class)  + (A psychic assassin kill people with her mind.)
  • Neurotic Flatliner (3.5e Disease)  + (A psychic disease that makes your head have no thoughts, head empty.)
  • Wavfloroid Infection (3.5e Disease)  + (A psychic hive-mind of bacteria which keeps the technological progress of the world in a state of stagnation.)
  • Psychic Agent (3.5e Class)  + (A psychic secret agent, they are a jack of all trades designed to sneak, infiltrate, and if need be to kill.)
  • Psychohost (3.5e Alternate Class Feature)  + (A psychohost is an unusual type of spiritu
    A psychohost is an unusual type of spiritualist, who possesses powerful psychokinetic abilities in addition to her normal haunting abilities. This can be the result of possession by a poltergeist, an unusual mutation at birth, or the results of occult experiments. A psychohost does not bind a normal phantom to her will, and instead manifest an apparition made of psychokinetic energy. The lack of mind behind her phantom leaves it unable to fight itself, but a psychohost has heightened fighting abilities over a normal spiritualist.
    ting abilities over a normal spiritualist.)
  • Psychokinetic (3.5e Alternate Class Feature)  + (A psychokinetic psychic is a powerful telekinetic, who is somewhat less skilled in other fields. While a less versatile spellcaster, their vast telekinetic abilities typically allows them to make up for any deficiencies.)
  • Psychic Buster (3.5e Equipment)  + (A psychokinetic symbiote is fused into your arm, allowing you to shoot bolts of kinetic energy.)
  • Psychotic Slasher (3.5e Prestige Class)  + (A psychotic slasher kill lots of people.)
  • Death Field (3.5e Spell)  + (A pulsating zone of negative energy deals 3d6 + CL damage to everyone in a 30 ft radius around you for multiple rounds.)
  • Pure Elemental (3.5e Equipment)  + (A pure elemental weapon takes whatever energy type the weapon deals and has it bypass elemental resistance and immunity.)
  • Midnight Paragon (3.5e Prestige Class)  + (A pure manifestation of shadow, the midnight paragon is a shadowcaster who has learned to alter the shadow to empower his mysteries.)
  • Amefyst Rod (3.5e Equipment)  + (A purple crystal rod with a fist on the end, like a ring of the ram in use.)
  • Espeon (3.5e Monster)  + (A purple feline form floats in front of you, a crystal on its forehead gleaming and surrounding it in a pink aura.)
  • Vulpix (3.5e Monster)  + (A purplish-red-furred fox with six tails bounds through the meadow, wisps of flame floating around it.)
  • Pygmy Sarcophagus (3.5e Equipment)  + (A pygmy sarcophagus allow one to summon the spirits of the dead trapped in the shield.)
  • Pyrefly Rift (3.5e Template)  + (A pyrefly rift may be created when a certain kind of monster dies. Its soul is transported to the outer plane appropriate for it, forced through a zero-dimensional rift in space-time where it died.)
  • Publication:Journeys through the Radiant Citadel  + (A conflict between rival night market vendors draws characters into a hunt for a mysterious saboteur and a series of whimsical contests.)
  • Breathing Room (5e Spell)  + (A quick boop to get enemies away from you.<br /><br />)