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→{{Anchor|Perimeter Shield}}
If the damage caused to the perimeter shield by an area effect breaks through it, the area effect may continue beyond the perimeter shield if the area permits; otherwise it is stopped at the perimeter shield just as any other area effect does.
The effective [[SRD:Armor Class|AC]] of the perimeter shield itself is 10 15 plus the [[SRD:Deflection Bonus|deflection]] bonus it grants. Any object or Attacks originatig from outside the perimeter shield cannot directly target a creature inside it until the perimeter shield is down. Such attacks are resolved with an unmodified [[SRD:Armor Class|AC]] smaller than 10 instead uses the shield's [[SRD:Armor Class|AC]] against any attack coming from outside itself as the perimeter shieldtarget.
Perimeter shields are projected as a spherical field around their source. A perimeter shield does not extend into floors or walls. The radius of the shield is listed in the object or creature's description. A perimeter shield blocks line of effect (provided it has at least 1 [[SRD:Hit Points|hit point]]), but not line of sight.