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Parry Everything (3.5e Feat)

268 bytes removed, 02:11, 25 February 2010
Now you have to hope that you're blocking the right attacks.
|summary=You hide behind your weapons, books, and anything else you can pick up
|bab0=If you don't use an item in your hands during your turn, it provides you with a +2 shield bonus to AC until the beginning of your next turn.
|bab1=When you would be hit are attacked by a melee attack that isn't a touch attack, you may make a melee attack roll at a -5 penalty with an item in one of your hands, using up one of your Attacks of Opportunity for the round. If you beat their attack roll, the attack hits and damages that item. Any damage beyond the amount necessary to destroy the item is dealt to you. If you fail, the attack automatically hits you.|bab6=As above, but replace "When you would be hit attacked by a melee attack that isn't a touch attack" with "When you would be hit attacked by a ranged attack that isn't a ranged touch attack".|bab11=You can spend a full-round action to gain a number of additional Attacks of Opportunity equal to your Wisdom modifier. These Attacks of Opportunity cannot be used to deal damage.|bab16=As an Immediate actionYou may use Parry Everything on touch attacks, when a ranged attack passes within throwing range of you, you may make a ranged attack roll albeit with an item in one of your hands at a -8 10 penalty to throw that item. If you beat their attack roll, the attack hits and damages that item. Any damage beyond the amount necessary to Spells parried in this way automatically destroy the item may still be dealt to the target if it hits. If object you fail, the projectile is unaffectedparried with.
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'''Note:''' You cannot use Parry Everything with an item that has a volume less than half a cubic foot, if you're medium. Octuple that for size category larger than that you are, and divide that by four for every size category smaller than that you are.
'''Note:''' Each time you use Parry Everything, you get a cumulative -3 6 penalty to any attack rolls you make with Parry Everything that lasts until the end of your next turn. You also drop whatever item you used for the ability, and it falls a number of feet away from you in a random direction equal to the amount of damage it prevented.
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