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Prismatic Burst (5e Spell)

2,902 bytes added, 18:24, 4 May 2022
Created page with " {{author |author_name=Zhenra-Khal |date_created=5-4-2022 |status=First Draft }} <onlyinclude>{{5e Spell |name=Prismatic Burst |sorttext= |level=1 |school=Evocation |ritual=..."

{{author
|author_name=Zhenra-Khal
|date_created=5-4-2022
|status=First Draft
}}

<onlyinclude>{{5e Spell
|name=Prismatic Burst
|sorttext=
|level=1
|school=Evocation
|ritual=<!-- true or blank -->
|casttime=action
|range=30ft
|comp=V, S
|material=<!-- blank or material component description.
|vcomp= if component has gp value
|ccomp= if component is consumed by spell -->
|concentration=
|dur=Instantaneous
|summary=A pop of bright color with various debilitating effects for those that roll a 1.
|fluff=
|rules=A burst of scintillating rainbgow light explodes from a chosen point within range. Each creature in a 5ft-radius sphere centered on that point must make a Constitution saving throw. On a failure, they suffer 3d8 points of damage; On a successful save, they suffer half as much.

Additionally, each creature must roll 1d8 and consult the table below to determine which color on the spectrum struck them. This determines the type of damage dealt to that creature. If a creature rolled a natural 1 on their saving throw against the spell, they also suffer an additional effect, determined by the color that struck them.
|higherlevels=When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d8 for each slot level above 1st.
|casters= Artificer, Bard, Cleric, Sorcerer
}}

{| class="zebra d20"
|+
<div>{{Anchor|Prismatic Color Effects}}</div>
|-
! d8 <br/> result
! Color and Damage Type
! Additional Effect On Natural 1
|-
|1 ||class="left" | '''Red.''' The spell deals Fire damage. ||class="left" | The target suffers the spell's damage again at the beginning of its next turn.
|-
|2||class="left" | '''Orange.''' The spell deals Acid damage. ||class="left" | The target's AC is reduced by 5 until the end of your next turn.
|-
|3||class="left" | '''Yellow.''' The spell deals Lightning damage. ||class="left" | The target cannot take Reactions until the end of your next turn.
|-
|4||class="left" | '''Green.''' The spell deals Poison damage. ||class="left" | The target is ''Poisoned'' until the end of your next turn.
|-
|5||class="left" | '''Blue.''' The spell deals Cold damage. ||class="left" | The target's movement speeds are reduced by half until the end of your next turn.
|-
|6||class="left" | '''Indigo.''' The spell deals Necrotic damage. ||class="left" | The target is ''Paralyzed'', and it possesses Resistance to all damage except Psychic, until the end of your next turn.
|-
|7||class="left" | '''Violet.''' The spell deals Force damage. ||class="left" | The target is teleported to an unoccupied space of your choice within 30ft of its original position.
|-
|8||class="left" | '''White.''' The spell deals Radiant damage. ||class="left" | The target is ''Blinded'' until the end of your next turn.
|}


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{{5e Spell Footer}}
[[Category:User]]
<!-- [[Category:5e Cleric Domain Spells]]{{#set: Domain Spell=true}} -->
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