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If the user chooses to enhance Deathball in such a way, the blast radius also increases from 20 ft. to 300 ft and the damage to increase by 50%. (EX 2d6 to 3d6, 4d6 to 6d6, and so on.)
If a creature is knocked to HP were they would be considered dead, the target is treated as if it was effected by disintegration, even if they are immune to such effects.