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Vibrolithe (3.5e Equipment)

1,013 bytes removed, 17:33, 17 May 2021
Uber materials are not super-good for the game. I nerfed it while keeping it effectively indestructible.
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== Vibrolithe ==
[[Summary::A highly dangerous material embraced by those who like high risk and high reward, vibrolithe Vibrolithe is a nearly indestructible metallic substance that always seem to be vibrating in 'tonal frequencies'.]] Vibrolithe is an [[Idylis (3The metal’s vibrations are not perceptible by the very majority of living beings, only the most sensitive being able to feel them.5e Location)|Idylean]] This strange materialhas its origin tied to an alien species, used extremely rarely for its dangerous natures and limitationswho harvested the material from a single planet. Vibrolithe cannot be combined with another material (through As a transmuter forge or with result the material composite enhancement), any attempt at alloying it result in [[Ysmerite (3.5e Equipment)|strange]] [[Vichromium (3.5e Equipment)|new materials]]supply of vibrolithe is very limited.
When shaped into weaponsVibrolithe makes rather fantastic weapon, vibrolithe's potential comes to light, firstly it gain the functioning as [[Absolute (3.5e Equipment)SRD:Adamantine|AbsoluteAdamantine]] enhancement for free as a nonmagical abilityweapons and dealing +2 damage, but only for physical damage dealt which stack with itany enhancements. A However vibrolithe weapon can also strike ethereal and incorporeal creatures as if it was [[SRD:Ghost Touch (Weapon Enhancement)|Ghost Touch]]. Finally is indestructible, any attempts to damage the weapon itself become much more damaging, however in exchange an excess of kinetic energy is dealt to with sunder or attacking the wielder as well. A vibrolithe weapon deal damage as if it was a size category larger and deals the weapon’s base damage dice of back onto the attacker’s weapon increase by one step (so a medium vibrolithe greatsword would deal 3d8 . This damage)bypasses hardness of less than 20. In exchange every time the wielder hitAmmunition made of vibrolithe never breaks, he is dealt 2 typeless damage if his weapon is light, 4 if however it one-handed or 6 if two-handedloses all magical qualities after a single successful hit.
Due to it nigh indestructible nature, vibrolithe make incredibly protective armor. When made into an armor or shieldOnce again, vibrolithe increase the AC bonus by 2 and grant damage resistance (as per the behave like [[Invulnerable (3.5e Equipment)SRD:Adamantine|InvulnerableAdamantine]] enhancement and stack with it) of 2 for light armor and light shield, 4 for medium granting DR as an adamantine armor and heavy shield, 6 for heavy of its weight category. A vribrolithe armor and tower shield. Finally vibrolithe also has the ability to vibrate magic away, granting [[Spell Dampening (3.5e Creature Ability)|Spell Dampening]] of 1 for light it armorbonus increased by +2, light shield and heavy shield, 2 for medium armor and tower shield and 3 for heavy armor. The spell dampening granted by an armor and shield do this does not stack, however the damage resistance doapply to shields.
Vibrolithe is invincible; it cannot be damaged or destroyed in any way unless first made vulnerable. The only way of making vibrolithe vulnerable to damage is by exposing it to a a powerful sonic frequency. Doing so requires dealing subjecting the item to at least 50 point 30 sonic of sonic damage to the vibrolithe item. Once done, the item will be vulnerable to harm for 1 minute. While vulnerable, vibrolithe has 90 60 hit points per inch of thickness and hardness 30.
A vibrolithe item cannot easily be crafted by mortals; only creatures with 20 ranks in the appropriate [[SRD:Craft|craft]] skill can shape molten vibrolithe.
! Type of Vibrolithe Item !! Item Cost Modifier
|-
| align="left" |Ammunition || +500 120 gp
|-
| align="left" |Light Armor and Shield || +1510,000 gp
|-
| align="left" |Medium Armor and Heavy Shield || +3020,000 gp
|-
| align="left" |Heavy Armor and Tower Shield || +5030,000 gp
|-
| align="left" |Light Weapon Shield || +124,500 000 gp
|-
| align="left" |One-Handed Weapon || +256,000 gp |-| align="left" |Two-Handed Weapon || +37,500 gp
|}</onlyinclude>

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