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Vibrolithe (3.5e Equipment)

1 byte removed, 05:04, 11 December 2019
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When shaped into weapons, vibrolithe's potential comes to light, firstly it gain the [[Absolute (3.5e Equipment)|Absolute]] enhancement for free as a nonmagical ability, but only for physical damage dealt with it. A vibrolithe weapon can also strike ethereal and incorporeal creatures as if it was [[SRD:Ghost Touch (Weapon Enhancement)|Ghost Touch]]. Finally the weapon itself become much more damaging, however in exchange an excess of kinetic energy is dealt to the wielder as well. A vibrolithe weapon deal damage as if it was a size category larger and the damage dice of the weapon increase by one step (so a medium vibrolithe greatsword would deal 3d8 damage). In exchange every time the wielder hit, he is dealt 2 typeless damage if his weapon is light, 4 if it one-handed or 6 if two-handed.
Due to it nigh indestructible nature, vibrolithe make incredibly protective armor. When made into an armor or shield, vibrolithe increase the AC bonus by 2 and grant damage resistance (as per the [[Invulnerable (3.5e Equipment)|InvulnerabvleInvulnerable]] enhancement and stack with it) of 2 for light armor and light shield, 4 for medium armor and heavy shield, 6 for heavy armor and tower shield. Finally vibrolithe has the ability to vibrate magic away, granting [[Spell Dampening (3.5e Creature Ability)|Spell Dampening]] of 1 for light armor, light shield and heavy shield, 2 for medium armor and tower shield and 3 for heavy armor. The spell dampening granted by an armor and shield do not stack, however the damage resistance do.
Vibrolithe is invincible; it cannot be damaged or destroyed in any way unless first made vulnerable. The only way of making vibrolithe vulnerable to damage is by exposing it to a a powerful sonic frequency. Doing so requires dealing at least 50 point of sonic damage to the vibrolithe item. Once done, the item will be vulnerable to harm for 1 minute. While vulnerable, vibrolithe has 90 hit points per inch of thickness and hardness 30.

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