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She may exclude any non-good creature from the effect as a free action but not from the residual effect.
'''Champion of Darkness {{Su}}''' A 20th level Knight of Darkness has unlocked the true power of darkness, allowing her to assume a dark and powerful form. As a full-round action she may spend three uses of ''smite good'', when she does she undergo a dark transformation and gain the [[SRD:Half-Fiend|Half-Fiend]] subtypetemplate, grow one size category (as per [[SRD:Expansion|''expansion'']]) and gain a number of temporary hit point equal to her maximum hit point. In this form she can use her ''Dark Holy'' and ''Smite Good'' ability without expending any uses.
Whenever the Knight of Darkness is damaged in this form, she may either take the damage to her temporary hit point or to her actual hit point, divided as she choose. When the temporary hit points are depleted she return to her normal form and is left [[SRD:Staggered|Staggered]] for 1 minute and [[SRD:Exhausted|exhausted]]. The transformation may otherwise be dismissed as a standard action, healing the Knight of Darkness by the amount of temporary hit point left in her pool then immediately losing them. The transformation can only be maintained for up to an hour, after which it end as if it was dismissed.