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Luck of the Monkey (3.5e Feat)

365 bytes added, 16:57, 11 February 2018
Clarification. Also, I don't want my first feat to become unquantifiable in balance.
<span style="display: block;">'''Benefits:''' This is a skill feat that scales with your ranks in [[SRD:Climb Skill|Climb]][[Skill::Climb| ]].
* '''0 ranks''': If you fail a roll, You gain +3 to the next roll you make. You also get +3 to [[SRD:Climb|Climb]] checks without the need to fail a roll, but both bonuses stack
* '''4 ranks''': Gain 1 luck reroll per day, as per luck feats & the luck domain (if use this luck reroll, you must take the second roll, even if it's worse than the original).* '''9 ranks''': Choose a special material (cold iron, adamantine, silver, or the like). You gain +2 to all [[SRD:Saving Throw|saves]]. In addition, choose a special material (cold iron, as well as adamantine, silver, or the like). Gain +5 [[SRD:Damage Reduction|DR]] against all attacks made on you, overcome by said material
* '''14 ranks''': The number of luck rerolls this feat grants you increases to 2
* '''19 ranks''': The Monkey God embraces its child. From now on, every time you roll a natural 20 you gain a stacking +2 luck bonus to all rolls, lasting for 1 round per level, but if you roll a natural 1 you lose suffer from a -1 luck penalty to all rolls, also lasting 1 round per level. Rolling a natural 20 or a natural 1 refreshes the duration of both, and the luck penalty stacks negatively with the luck bonus.</span><br /><br />
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