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:''Sacred Strike:'' You make an attack as a part of a [[SRD:Standard Action|standard action]], performing a powerful special strike that unleashes a huge burst of divine power in an area of effect. The area effect deals 1d6 points of divine damage per [[SRD:Caster Level|caster level]] ([[SRD:Reflex|Reflex]] half, and the shape of the area depends on the weapon type. A creature hit directly by the attack takes the weapon's damage on top of the area effect damage, and isn't allowed a saving throw against the latter.
:*[[SRD:Piercing Weapon|Piercing]] weapons (and ranged weapons) create a piercing energy lance in an 8060-foot line.:*[[SRD:Slashing Weapon|Slashing]] weapons create a destructive energy slash in a 4030-foot cone.:*[[SRD:Bludgeoning Weapon|Bludgeoning]] weapons create an explosive energy burst in a 2015-foot-radius spread centered on the point of impact. You yourself are exempt from the area's effects.
:Every [[SRD:Round|round]] in which this ability is used counts as 3 minutes.