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Talk:Holy Hold (3.5e Spell)

874 bytes added, 05:16, 3 December 2015
Well I was going to rate this, but...: Holy Hold has two separate saves for two separate end-states, but any given creature only has to make one or the other.
:The Strength check, however, is quite excessive in hindsight. --[[User:Luigifan18|Luigifan18]] ([[User talk:Luigifan18|talk]]) 15:55, 2 December 2015 (UTC)
 
:Also, you do only have to save once. If the ring would crush you against an object, you make a [[Fortitude]] save for half damage, but either way, you're outside the ring afterwards, and as a result, you don't have to worry about getting straightjacketed when it would have shrunk down enough to encase you all by itself. Ergo, you don't get a Reflex save, because you don't ''need'' to make one. If you don't get crushed or otherwise get outside the ring by the time it's shrunk down enough to completely encapsulate your space, it forms a solid mass of light to encase and immobilize you, but you get a [[Reflex]] save to escape at the last second. So ''holy hold'' has two separate saves for two separate end-states, but any given creature only has to make one or the other. --[[User:Luigifan18|Luigifan18]] ([[User talk:Luigifan18|talk]]) 05:16, 3 December 2015 (UTC)
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