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'''{{Anchor|Evasion}} {{Ex}}:''' At 2nd level and higher, a Vampire Lord can avoid even magical and unusual attacks with great agility. If he makes a successful Reflex saving throw against an attack that normally deals half damage on a successful save, he instead takes no damage. Evasion can be used only if the Vampire Lord is wearing light armor or no armor. A helpless Vampire Lord does not gain the benefit of evasion.
'''{{Anchor|Coffin Sanctuary}} {{Ex}}:''' At 3rd level if reduced to 0 hit points or lower, a Vampire Lord automatically assumes gaseous form and attempts to escape. It must reach its coffin home within 2 hours or be utterly destroyed. (It can travel up to nine miles in 2 hours.) Once at rest in its coffin, it rises to 1 hit point after 1 hour, then resumes healing at the normal rate . A vampire lord can have many places of 5 hit points per roundrest prepared, since the only requirement is some soil from its homeland (the place where the vampire lord was born).
''{{Anchor|Gaseous Form}} {{Su}}:''' At 3rd level as a standard action, Vampire Lord can assume gaseous form at will, as the spell cast by a 5th-level sorcerer, but can remain gaseous indefinitely and has a fly speed of 20 feet with perfect maneuverability.
'''{{Anchor|Vampiric Mind}} {{Su}}''' At tenth level Vampire Lord's mind is completely supreme compared to a mortal. A vampire lord can use telekinesis (caster level equal to class level) at will. A vampire lord can communicate telepathically with any living creature within 100 feet that has a language.
'''{{Anchor|Vampiric Link}} {{Ex}}:''' At tenth level Vampire Lord's control over his spawn strengthens. Vampire Lord can now telapthycly telepathically send messages and orders to his spawn with no range limit and his spawn is constantly under the effect of detect thoughts they do not get save against this effect. This effect does not cross planes.
'''{{Anchor|Mastery Of Tongue}} {{Ex}}:''' At tenth level Vampire Lord's mastery over life allows him to talk with any creature that can speak. Also, a vampire lord receives an additional +8 racial bonus racial bonus to Diplomacy and Intimidate checks.