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Talk:Zen Monk (3.5e Class)

72 bytes added, 07:42, 4 July 2015
m
Does it need to be an armor type bonus?
:::: What ''this'' means is that if the target's AC increases by even two, it cuts down the chance of hitting with your last iterative attack by 66%, and your third iterative attack's chance to hit drops by 25%, both of which have an incredibly significant effect on average DPR when factoring in AC.
:::: On the other hand, if the attack roll increases by 2, then the first attack's virtually guaranteed to hit, meaning there's little point in even rolling the dice for that one.
:::: If you want iterative attacks to have any real meaning, while still at having the same time RNG to have some meaning in the RNG itself(as opposed to just being used for crit-fishing), then you need to be incredibly careful when messing with the RNG, and this is especially the case at higher levels(which is kinda counter-intuitive).
:::: EDIT: That's mostly an explanation for Amdillae's sake :-) --[[User:Ghostwheel|Ghostwheel]] ([[User talk:Ghostwheel|talk]]) 07:33, 4 July 2015 (UTC)

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