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Solar Bolt (3.5e Spell)

194 bytes removed, 21:41, 23 February 2015
Undo revision 233500 by Leziad (talk)
|subschool=
|desc=Good, Light
|lvl=Paladin 32, Cleric 53
|comp=V, S, F
|casttime=1 standard action
}}
You release a bolt of raw positive energy and light, dealing 1d6 points of postive positive energy damage damage (this is not healing) per caster level (maximum 20d610d6) to all creatures in the primary target. After it strikes, the bolt can arc to a number of secondary targets equal to your caster level area (maximum 20this is not healing). The secondary bolts each strike one target and deal half as much damage as the primary one did (rounded down)bolt begins at your fingertips.
Against creatures of the undead type and outsiders oputsider with the evil subtype this spell is uncapped and deal an extra +2 damage per caster level. Outsider with the [good] subtype are immune as well as creature native to the positive energy plane. Creatures vulnerable to light struck by this spell count as having been exposed to it for 1 round.
''Focus:'' Holy Symbol

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