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Talk:Cure Wounds Buff (3.5e Variant Rule)

79 bytes added, 08:18, 2 February 2015
Added rating.
== Ratings =={{Rating |rater=Ghostwheel|rating=oppose|reason=See comment.}}== I don't think this was thought through... ==
So at first level, as a swift + standard action, you can inflict 4d8+2 damage? This does not seem proper.
If you want them to be powerful, I would suggest adding a % healed when using cure or inflict spells to heal. For example, "In addition to the HP it would heal, this also heals 20%/30%/50% of the target's total HP." Or perhaps even 10% HP per level of cure (10% for CLW, 20% for CMW, 30% for CSW, and 40% for CCW). Regardless, I'd definitely take off the auto-swift nature of it. --[[User:Ghostwheel|Ghostwheel]] ([[User talk:Ghostwheel|talk]])

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