4,453
edits
Changes
m
Upon failing a [[SRD:Fortitude|Fortitude]] save against The ''curse of the curse, living Dead'' is a creature is drained of 1 point special form of its [[SRD:ConstitutionBlight (3.5e Condition)|Constitutionblight]]that grips the body and mind. This [[SRD:Ability Drain|ability drain]] cannot be reversed as long as When exposed to the curse is active on the creature, and is permanent until due to being bitten or exposed to sufficiently dense miasma, the curse lays dormant within a creature dies or its curse is removed's body for a given incubation time (see above table). When During this time, the creature diescharacter suffers no ill effects, it will rise as a Dead 1 minute later. The table above details what kinds and might not even be aware he has been infected depending on the mode of Dead a given creature is likely to transform intotransmission.
Only A character is not allowed a select few types save to prevent this exposure or the start of the incubation time, and at the end of living creatures resist the Curse fully. Because incubation time the curse does not affect a creaturebecomes 'active's immortal soul, single-constituent creatures like [[SRD:Elemental Type|elementals]] and non-[[SRD:Native Subtype|native]] [[SRD:Outsider Type|outsiders]], whose physical and spiritual bodies are one and the same, are immune to creature must make its initial saving throw against the Cursecurse. Likewise, creatures that are not flesh and blood ([See the [SRD:Plant Type|plants]] and most [[SRD:Ooze Type|oozes]]), as well as creatures without a physical body Blight ([[SRD:Incorporeal Subtype|incorporeals]]3.5e Condition) cannot be infected. Even a [[SRD:Native Subtype|nativeblight]] [[SRD:Outsider Type|outsider]] resists article for more information about how the curse partially, having a +4 racial bonus to saves against itworsens over time and can be treated.
=== Treating and Curing Once the Curse ===curse becomes active, the afflicted creature must make regular [[SRD:Fortitude|Fortitude]] saves as per the save interval on the above table, to prevent the curse from worsening.
To The ''curse of the living Dead'' has no specific primary or secondary blight effects, except for the basic penalties associated with each stage of blight. A cursed character can still move and act with relative clarity, up to stage 2. Only a select few types of living creatures resist the Curse fully. Because the curse does not affect a creature's immortal soul, single-constituent creatures like [[SRD:Elemental Type|elementals]] and non-[[SRD:Native Subtype|native]] [[SRD:Outsider Type|outsiders]], whose physical and spiritual bodies are one and the same, are immune to the curse. Likewise, creatures that are not flesh and blood ([[SRD:Plant Type|plants]] and most [[SRD:Ooze Type|oozes]]), as well as creatures without a physical body ([[SRD:Incorporeal Subtype|incorporeals]]) cannot be doneinfected. Even a [[SRD:Native Subtype|native]] [[SRD:Outsider Type|outsider]] resists the curse partially, having a +4 racial bonus to saves against it.
no edit summary
|}