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Talk:Expanded Dead (3.5e Monster)

963 bytes added, 10:58, 27 September 2013
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::::It's good to know someone understands! Because after all, isn't the fact that some things aren't 'actively supported' by the game the reason we started homebrewing in the first place? And isn't that sort of thing decided on a game by game basis, to begin with? Plus, if the game of Dungeons and Dragons supports things like the Tomb of Horrors, then I see no reason why it can't support a hard to cure curse that turns its victims into the undead over a generally extensive period of time. --[[User:Sulacu|Sulacu]] ([[User talk:Sulacu|talk]]) 10:25, 27 September 2013 (UTC)
 
::::: Tome of Horrors is terrible for the game. It promotes a lack of investment in PCs, a PC vs. DM mentality, a distrust of the game, and a disconnect between players and their characters. It's bad for the game for these reasons and others. I'd say the same about this. Of course, if you think PCs should be created and thrown away paranoia-style, that PCs and DMs should be fighting it out and screwing each other over on purpose, that PCs should fear every tile they step on and that anything could kill them at a moment's notice, and that they shouldn't relate in any way to their characters because they're going to be gone by the next session anyway, then both this and the Tome of Horrors are excellent for promoting that kind of system.
::::: But that's not the kind of system I think it best for a healthy game, and it's what these rules actively promote. --[[User:Ghostwheel|Ghostwheel]] ([[User talk:Ghostwheel|talk]]) 10:58, 27 September 2013 (UTC)

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