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Talk:Expanded Dead (3.5e Monster)

578 bytes added, 10:25, 27 September 2013
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Ratings
:And yet I'm still going to continue working on it, since I have the feeling a lot of players don't quite understand the nature and tropes associated with ''survival horror'' games. Also, please do not rate articles with a Pending or In Progress status. I will gladly accept all of your vitriol when the article is Finished. --[[User:Sulacu|Sulacu]] ([[User talk:Sulacu|talk]]) 09:26, 27 September 2013 (UTC)
:: If you don't want things commented on or rated, keep them sandboxed. And if you want to run a "survival horror" game, it's best to use a system that actually and actively supports that type of gameplay. --[[User:Ghostwheel|Ghostwheel]] ([[User talk:Ghostwheel|talk]]) 09:45, 27 September 2013 (UTC)
:::Carry on Sulacu. Some of us want to see where this goes and how far one can use the system to achieve different ends. -- [[User:Eiji-kun|Eiji-kun]] ([[User talk:Eiji-kun|talk]]) 09:57, 27 September 2013 (UTC)
 
::::It's good to know someone understands! Because after all, isn't the fact that some things aren't 'actively supported' by the game the reason we started homebrewing in the first place? And isn't that sort of thing decided on a game by game basis, to begin with? Plus, if the game of Dungeons and Dragons supports things like the Tomb of Horrors, then I see no reason why it can't support a hard to cure curse that turns its victims into the undead over a generally extensive period of time. --[[User:Sulacu|Sulacu]] ([[User talk:Sulacu|talk]]) 10:25, 27 September 2013 (UTC)

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