You can use this counter when you are hit by a magical weapon. If the weapon possesses any enhancement bonus, reduce the attack roll by this amount, which could cause it to miss. If it still hits, reduce its damage by a similar amount. Additionally, if the weapon possesses any abilities that would affect its attack roll, damage roll, or trigger any effect on a successful hit or successful dealing of damage, these abilities do not apply on this attack.
'''Example:''' You are struck by a '''+3 flaming burst longsword''' and activate this counter. The attack roll result would be reduced by 3 (which could cause it to miss). If it still hits, it would deal 3 points less damage, would not deal an additional 1d6 fire damage, and if the attack roll was a successful critical, would not deal additional fire damage as a result either.
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