Self-Experimenter (3.5e Alternate Class Feature)
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Self-Experimenter
Maybe it because you ran out of test subjects or perhaps you have a twisted sense of ethic, but you make dangerous bizarre experiment upon yourself. This grant you strange and powerful abilities beyond most chemist but distract you from
Class: Chemist
Level: 5th, 10th, 15th
Replaces: 4th level Discovery, Bonus Feat List
Benefit: A Self-Experimenter Chemist has access to the following class features:
Self-Experiment: Whenever you take a level in the chemist class, in order to gain the benefits of your next level you must perform intense self-experimentation. The process take 8 hours and inflict 1d4 points of Constitution Burn.
Bonus Feat: You lose access to the chemist's bonus feat and instead gain access to Biotechnician Bonus feat list. She still gain her bonus feats at the normal levels.
Self Augmentation: At 4th level you gain a single Self-Augmentation. You use your chemist level as your biotechnician level.
Additional Discoveries: You may select another Self-Augmentation as a discovery at 8th level, 12th and 16th level.
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Leziadv [Expand] |
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Article Balance | Very High + |
Author | Leziad + |
Class | Chemist + |
Identifier | 3.5e Alternate Class Feature + |
Rating | Undiscussed + |
Summary | Maybe it because you ran out of test subjects or perhaps you have a twisted sense of ethic, but you make dangerous bizarre experiment upon yourself. This grant you strange and powerful abilities beyond most chemist but distract you from + |
Title | Self-Experimenter + |