SRD5:Disease
This article is about Disease, from 5th edition SRD. | |
For other uses of Disease, see Disease (disambiguation). |
This material from the 5th edition (2014) SRD v5.1 is published under the OGL and CC-BY |
A plague ravages the kingdom, setting the adventurers on a quest to find a cure. An adventurer emerges from an ancient tomb, unopened for centuries, and soon finds herself suffering from a wasting illness. A warlock offends some dark power and contracts a strange affliction that spreads whenever he casts spells.
A simple outbreak might amount to little more than a small drain on party resources, curable by a casting of lesser restoration. A more complicated outbreak can form the basis of one or more adventures as characters search for a cure, stop the spread of the disease, and deal with the consequences.
A disease that does more than infect a few party members is primarily a plot device. The rules help describe the effects of the disease and how it can be cured, but the specifics of how a disease works aren’t bound by a common set of rules. Diseases can affect any creature, and a given illness might or might not pass from one race or kind of creature to another. A plague might affect only constructs or undead, or sweep through a halfling neighborhood but leave other races untouched. What matters is the story you want to tell.
List of Diseases[edit]
This section exceeds the text of the SRD |
(12 official and unofficial diseases)
Disease | Targets | Incubation | Primary Effects | Secondary Effects | Damage Type | Carriers | Source |
---|---|---|---|---|---|---|---|
Blinding Sickness | Immediate | pain, reduced Wis checks and saves | blindness | SRD-CC v5.1 SRD-OGL v5.1 | |||
Bluerot | 1-4 hours | boils, Con and Cha loss | fever, tingling extremities, water breathing | necrotic | undead | Ghosts of Saltmarsh | |
Burrowning Worms | 1 turn | Necrotic damage | death and rise as the undead | necrotic | Spawns of Kyuss | Volo's Guide to Monsters | |
Cackle Fever | Humanoids | 1-4 hours | fever, aches, exhaustion | laughter, incapacitation | psychic | Humanoids | SRD-CC v5.1 SRD-OGL v5.1 |
Filth Fever | Immediate | fever | reduced Str checks, saves, and attack rolls | SRD-CC v5.1 SRD-OGL v5.1 | |||
Flesh Rot | Immediate | flesh decay | decreased Cha checks, vulnerable to damage | SRD-CC v5.1 SRD-OGL v5.1 | |||
Mindfire | Immediate | fever of the mind | decreased Int checks and saves, confusion | SRD-CC v5.1 SRD-OGL v5.1 | |||
Redface | beast, humanoid | 1-4 days | reduced vision, itchy rash | blindness | Ghosts of Saltmarsh | ||
Seizure | Immediate | shaking | decreased Dex checks, saves, and attack rolls | SRD-CC v5.1 SRD-OGL v5.1 | |||
Sewer Plague | Humanoids | 1-4 days | fatigue, cramps, exhaustion | rats, vermin, otyughs | SRD-CC v5.1 SRD-OGL v5.1 | ||
Sight Rot | beast, humanoid | 1-4 days | reduced vision | blindness | SRD-CC v5.1 SRD-OGL v5.1 | ||
Slimy Doom | Immediate | bleeding | decreased Con checks and saves, stunned | SRD-CC v5.1 SRD-OGL v5.1 |