Publication:Dread Codex 2/New Spells/Ray of Decay

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Ray of Decay
Necromancy
Level: Cleric 0, Sorcerer/Wizard 0
Components: V, S
Casting time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Ray
Duration: Instantaneous
Saving Throw: None
Spell Resistance: Yes

When this spell is cast, a ray of dark and sizzling negative energy shoots from the caster’s finger. A stench of decay emanates from the wound created on impact.

The caster must succeed at a ranged touch attack, and if succesful, this ray deals 1d3 points of negative energy damage.



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ComponentV + and S +
LevelCleric 0 + and Sorcerer/Wizard 0 +
RangeClose +
SchoolNecromancy +
SummaryA ray that deals minor negative energy damage. +
TitleRay of Decay +