Nahal’s Wildstrike (3.5e Spell)

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Author: Wildmage (talk)
Date Created: 15/01-2011
Status: Complete
Editing: Clarity edits only please
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This spell is intended to be used with the Wild Magic Variant Rules, and makes reference to materials contained therein.


Nahal’s Wildstrike
Transmutation [Wild]
Level: Wild 6
Components: V, S, M
Casting time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels.)
Target: One creature
Duration: 1 round/2 CL
Saving Throw: Will partial
Spell Resistance: Yes

This spell surrounds the target with an aura of wild magic that latches onto each spell the target tries to cast. For the duration of Nahal’s wildstrike, the target makes a wild surge each time he casts a spell. If the Will save is successful, only the target’s first spell suffers a wild surge.

Material Component: Something from your pocket or pouch.



Back to Main Page3.5e HomebrewClass Ability ComponentsSpells

Part of:
Wildstuffv
Basis Wild Magic, Wild Magic Areas +Da Great Surge Table
Wild Feats Wild Mage, Wild Blood, Wild Born, Wild Mage Artist
Wild Prestige Classes Master Wild Mage, Wild Magic Paragon
Wild Spells Nahal’s Reckless Dweomer, Hornung’s Chaos Shield, Fool’s Speech, Wild Fate, Nahal’s Vortex, Nahal’s Wildstrike, Hornung’s Surge Selector, Nahal’s Wildzone, Nahal’s Wildfire
Wild Other Wild plague
AuthorWildmage +
ComponentV +, S + and M +
DescriptorWild +
Identifier3.5e Spell +
LevelWild 6 +
RangeOther +
RatingUndiscussed +
SchoolTransmutation +
SummaryCauses the target to suffer wild surges if they cast spells. +
TitleNahal’s Wildstrike +