Merfolk Salvager (5e)
5th edition (2014) Pointer +
| Merfolk Salvager (pointer) [1] [2] | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Medium Humanoid (Merfolk, Merfolk Salvagers), Neutral | ||||||||||||
| Armor Class: 12 | ||||||||||||
| Hit Points: 22 | ||||||||||||
| Speed: 10 ft., swim 40 ft. | ||||||||||||
| ||||||||||||
| Saving Throws: Dex | ||||||||||||
| Skills: Athletics, Perception | ||||||||||||
| Senses: passive Perception 12 | ||||||||||||
| Languages: Aquan, Common | ||||||||||||
| Habitat: Coastal, Underwater | ||||||||||||
| Challenge: 1 (200 xp)Proficiency Bonus (PB): +2 | ||||||||||||
FeaturesAmphibious. [3] The salvager can breathe air and water. ActionsMultiattack. |
Unofficial Description: Merfolk that salvage from shipwrecks
Found in AdventuresEdit
List of Merfolk SalvagerEdit
(2 official and unofficial Merfolk Salvagers)
Sources and NotesEdit
- ↑ Mike Mearis (2019). Ghosts of Saltmarsh. (5e 2014) Wizards of the Coast. ISBN 0-7869-1640-0. p. 244. (Danger at Dunwater) Licensed: © Wizards of the Coast (used under 'fair use' clause).
- ↑ habitat - suggested by Merfolk Dungeon Master's Guide (5e) p.302-305
- ↑ Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team (6 May 2015). SRD-OGL v5.1. (5e 2014) Wizards of the Coast. Licensed: OGL & CC-BY.