Immortal (3.5e Feat)
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Immortal [Archetype]
The dwarf rose up, axe in hands, legs half burnt, arrows protruding from its shoulders, a terrifying smile of derision on its face. It was still alive.Benefit: Archetype Feats grant benefits based on HD:
- 1 HD: You gain the Diehard feat as a bonus feat and you automatically stabilize when under 0 hp.
- 3 HD: You die at negative hp equal to your Constitution score, if higher than 10. If you use such a rule already, add the Constitution score again. You have a +4 bonus on saves against death effects.
- 8 HD: Whenever you are at negative hit points you gain fast healing equal to your Constitution modifier (minimum 1) until you reach 1 hp, and no more than that. You gain a +4 on saves against death by massive damage.
- 15 HD: You no longer die from death effects or massive damage. You no longer age and do not take any penalties due to aging. Bonuses from aging still accrue. You double your maximum lifespan. If you already have, or later gain, a feature that prevents aging, you become virtually immortal instead, dying only if killed.
Back to Main Page → 3.5e Homebrew → Character Options → Scaling Feats
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Facts about "Immortal (3.5e Feat)"
Article Balance | High + |
Author | the bluez in the dungeon + |
Identifier | 3.5e Feat + |
Prerequisite | None + |
Rating | Undiscussed + |
Summary | Stronger than death. + |
Title | Immortal + |
Type | Archetype + |