Hexagun Pistol (3.5e Equipment)
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Hexagun Pistol
Exotic One-Handed Projectile Melee
Cost: | 500 gp |
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Damage (Small): | 1d8 |
Damage (Medium)1: | 1d10 |
Critical: | 20/x3 |
Range Increment: | 50' |
Weight2: | 3 lbs |
Type3: | Bludgeoning or Piercing |
HP4: | 5 |
Hardness: | 10 |
1. See Damage Increases by Size to calculate the damage for a weapon larger than Medium or smaller than Small.
2. Weight figures are for Medium weapons. A Small weapon weighs half as much, and a Large weapon weighs twice as much.
3. When two types are given, the weapon is both types if the entry specifies "and", either type (player's choice at time of attack) if the entry specifies "or", or each end of the double weapon is a different type if the entry specifies "/".
4. The hp value given is for Medium armor, weapons, and shields. Divide by 2 for each size category of the item smaller than Medium, or multiply it by 2 for each size category larger than Medium.
The hexagun pistol is a feat of dwarven engineering, harnessing the power of black powder and combustion. the Pistol is a small 6 chamber revolver, meant to be wielded in one hand. A standard action fires 1 bullet, and a full round action to reload. there are other variants such as the Hexagun rifle, a larger, two handed weapon with greater damage and range.
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Author | The Awesome Prussian. + |
Class | Projectile + and Melee + |
Cost | 500 gp + |
Critical | 20/x3 + |
Damage | 1d10 + |
Damage Type | Bludgeoning + and Piercing + |
Hardness | 10 + |
Hit Points | 5 + |
Identifier | 3.5e Equipment + |
Proficiency | Exotic + |
Range | 50 + |
Rating | Unrated + |
Size | One-Handed + |
Title | Hexagun Pistol + |
Weight | 3 + |