Dragoon (3.5e Monster)
From Dungeons and Dragons Wiki
| |||||||||
|
Rate this article Discuss this article | |||||||||
Dragoon[edit]
| “ | They all jumped us without warning. We would have been killed if Mialee and I hadn’t been able to take the fight to them. | ” |
| —Hao, Neraphim Fighter. | ||
| TN Medium Naught | |
| Init/Senses | +2/Listen +19, Spot +25 |
| AC | 25, touch 18, flat-footed 23 (+2 Dex, +7 Natural Armor, +6 Deflection) |
| hp | 107 (16d12 HD); Toughness (+3) |
| Immune | Naught immunities |
| Fort/Ref/Will | +5/+7/+10 |
| Speed | 20 ft., fly 50 ft. (Poor) |
| Melee | +3 returning spear +24(1d8+10/ *3) |
| Ranged | +3 returning spear +24(1d8+10/ *3) |
| Space/Reach | 5 ft./5 ft. |
| Base Atk/Grp | +12/+19 |
| Atk Options | Power Attack, Power Attack on thrown weapon |
| Special Actions | Flyby Attack, Hover |
| Abilities | Str 25, Dex 14, Con —, Int 15, Wis 10, Cha 14 |
| SQ | Naught traits |
| Feats | Power AttackB, Brutal ThrowCAdv, Power ThrowCAdv, Weapon Focus (Spear), Hover, Flyby Attack, Toughness |
| Skills | Hide +21, Intimidate +21, Jump +25, Move Silently +21 |
| Advancement | — |
| Possessions | +3 returning spear |
| Maneuvers | A Dragoon knows seven maneuvers from the Tiger Claw and Army of One (3.5e Martial Discipline) disciplines. The Dragoon can prepare seven maneuvers. Initiator level: 10 |
Strategies and Tactics[edit]
| Level | Maneuvers |
|---|---|
| 1st | Vanguard Feint |
| 2nd | Claw at the Moon, Driving Lance, Push Back |
| 3rd | Flesh Ripper |
| 4th | Death From Above |
| 5th | Victorious Army’s Advance |
Back to Main Page → 3.5e Homebrew → Monsters

