Disciple of Acererak Demilich (5e)

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 5th edition Pointer  + 

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Disciple of Acererak Demilich (pointer) [1] [2]
Tiny Undead (Demilichs, Liches), Neutral Evil
Armor Class: 20 (natural armor)
Hit Points: 80
Speed: 0 ft., fly 30 ft. (hover)
STR DEX CON INT WIS CHA
Saving Throws: Con, Int, Wis, Cha
Senses: truesight 120 ft., passive Perception 13
Languages:
Habitat: Shadowfell, Underground, Urban
Plane: Shadowfell
Challenge: 21 (33,000 xp)Proficiency Bonus (PB): +7

Features

Avoidance.

Legendary Resistance (3/Day). [3] If the demilich fails a saving throw, it can choose to succeed instead.

Turn Immunity. [3] The demilich is immune to effects that turn undead. 

Actions

Howl (Recharge 5-6).

Life Drain.

Trap Soul.

Legendary Actions

The undead can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The undead regains spent legendary actions at the start of its turn.

Flight.

Cloud of Dust.

Energy Drain (Costs 2 Actions).

Vile Curse (Costs 3 Actions).

Unofficial Description: Demilich that can trap souls in its eye gems



Demilich's Lair

[4] A demilich lairs in a labyrinthine tomb guarded by monsters and traps.

Lair Actions

[4] When fighting inside its lair, an demilich can use lair actions. On initiative count 20 (losing initiative ties), the undead takes a lair action to cause one of the following effects; the undead can’t use the same effect two rounds in a row:

  • Earth Tremmors
  • Anitmagic Field
  • Suppress Healing

Regional Effects

[4] Region around its lair may have the following effects:

  • Necrotic Damage
  • Guardian Charm & Frighten Defense
  • Warded Against Magical Travel

If the demilich is destroyed, these effects fade in 1-10 days.


A Disciple of Acererak demilich in its lair is CR 23 (50,000 xp)

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Sources and Notes[edit]

  1. Wizards RPG Team (September 2014). Monster Manual. (5e) Wizards of the Coast. ISBN 978-0786965618. p. 48-49. Licensed:© Wizards of the Coast.
  2. Habitat (unofficial) - User
  3. 3.0 3.1 Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team (6 May 2015). SRD-OGL v5.1. (5e) Wizards of the Coast. Licensed: OGL.
  4. Monster Manual (5e) p.49.

Back to Main Page5eMonsterUndeadLichDemilich

AlignmentNeutral Evil +
AuthorMonster Manual (5e) +
CR23 +
CRval21 +
Canontrue +
Challenge Rating21 +
Experience Points33,000 +
FeaturesAvoidance +, Legendary Resistance +, Turn Immunity +, Howl +, Life Drain +, Trap Soul +, Flight +, Cloud of Dust +, Energy Drain + and Vile Curse +
HabitatShadowfell +, Underground + and Urban +
Has Lairtrue +
Hit Points80 +
Legendary Monstertrue +
NameDisciple of Acererak Demilich +
PlaneShadowfell +
PublicationMonster Manual (5e) +
SizeTiny +
SortTextDemilich Disciple of Acererak +
SubtypeDemilich + and Lich +
SummaryDemilich that can trap souls in its eye gems +
TypeUndead +