Demilich (5e)

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Lich exists in other D&D editions see:

Lich (disambiguation).

 5th edition (2014) Pointer  + 

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This material is posted under the fair use clause of copyright law.
The Unofficial Description and any notes are licensed cc-by-sa.
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Demilich (pointer) [1] [2] [3]
Tiny Undead (Demilichs, Liches), Neutral Evil
Armor Class: 20 (natural armor)
Hit Points: 80
Speed: 0 ft., fly 30 ft. (hover)
STR DEX CON INT WIS CHA
Saving Throws: Con, Int, Wis, Cha
Damage Immunity: necrotic, poison, psychic; bludgeoning, piercing, and slashing from nonmagical attacks.
Condition Immunity: charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned, prone, stunned
Senses: truesight 120 ft., passive Perception 13
Languages:
Habitat: Shadowfell, Underground, Urban
Plane: Shadowfell
Challenge: 18 (20,000 xp)Proficiency Bonus (PB): +6

Features

Avoidance.

Legendary Resistance (3/Day). [4] If the demilich fails a saving throw, it can choose to succeed instead.

Turn Immunity. [4] The demilich is immune to effects that turn undead. 

Actions

Howl (Recharge 5-6).

Life Drain.

Legendary Actions

The undead can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The undead regains spent legendary actions at the start of its turn.

Flight.

Cloud of Dust.

Energy Drain (Costs 2 Actions).

Vile Curse (Costs 3 Actions).

Unofficial Description: Skull of a lich that has failed of soul starvation.



Demilich's Lair

[5] A demilich lairs in a labyrinthine tomb guarded by monsters and traps.

Lair Actions

[5] When fighting inside its lair, an demilich can use lair actions. On initiative count 20 (losing initiative ties), the undead takes a lair action to cause one of the following effects; the undead can’t use the same effect two rounds in a row:

  • Earth Tremmors
  • Anitmagic Field
  • Suppress Healing

Regional Effects

[5] Region around its lair may have the following effects:

  • Necrotic Damage
  • Guardian Charm & Frighten Defense
  • Warded Against Magical Travel

If the demilich is destroyed, these effects fade in 1-10 days.


A demilich in his lair is CR 20 (24,500 xp)

List of Demilichs[edit]

(2 official and unofficial Demilichs)

Name Type Subtype Size HP CR (XP) Alignment Habitat Source
Demilich Undead Demilich, Lich Tiny 80 18 (20,000) Neutral Evil Shadowfell, Underground, Urban Monster Manual (5e)
Disciple of Acererak Demilich Undead Demilich, Lich Tiny 80 21 (33,000) Neutral Evil Shadowfell, Underground, Urban Monster Manual (5e)

Sources and Notes[edit]

  1. Wizards RPG Team (September 2014). Monster Manual. (5e 2014) Wizards of the Coast. ISBN 978-0786965618. p. 48-49. Licensed: © Wizards of the Coast (used under 'fair use' clause).
  2. - Hit dice corrected to 32d4 (was 20d4).
  3. Habitat (unofficial) - User
  4. 4.0 4.1 Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team (6 May 2015). SRD-OGL v5.1. (5e 2014) Wizards of the Coast. Licensed: OGL & CC-BY.
  5. Monster Manual (5e) p.49.

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Facts about "Demilich (5e)"
AlignmentNeutral Evil +
AuthorMonster Manual (5e) +
CR20 +
CRval18 +
Canontrue +
Challenge Rating18 +
Creature NameDemilich +
Experience Points20,000 +
FeaturesAvoidance +, Legendary Resistance +, Turn Immunity +, Howl +, Life Drain +, Flight +, Cloud of Dust +, Energy Drain + and Vile Curse +
HabitatShadowfell +, Underground + and Urban +
Has Lairtrue +
Hit Points80 +
Legendary Monstertrue +
NameDemilich +
PlaneShadowfell +
PublicationMonster Manual (5e) +
SizeTiny +
SortTextDemilich 5e +
SubtypeDemilich + and Lich +
SummarySkull of a lich that has failed of soul starvation. +
TypeUndead +