Debris Wielder (3.5e Feat)

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Author: Foxwarrior (talk)
Date Created: February 24, 2010
Status: Complete
Editing: Clarity edits only please
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Debris Wielder [Combat] You enter battle unarmed, but not for long Benefits: This is a combat feat that scales with your Base Attack Bonus.

  • +0: You are proficient with improvised weapons.
  • +1: All improvised weapons have their damage dice increased by one size.
  • +6: All improvised weapons are considered to have an magical enhancement bonus equal to one-quarter your level, rounded down.
  • +11: Improvised thrown weapons have a range increment of 20 feet for you. Double the critical threat range for all improvised weapons you wield.
  • +16: You can deal an additional 1d6 damage of any type from the following list with any item: slashing, bludgeoning, piercing, fire, cold, acid, sonic, or electrical.


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Foxwarrior's Homebrew (759 Articles)
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Article BalanceHigh +
AuthorFoxwarrior +
Identifier3.5e Feat +
PrerequisiteNone +
RatingUndiscussed +
SummaryYou enter battle unarmed, but not for long +
TitleDebris Wielder +
TypeCombat +