Additional Epic Spell Factors (3.5e Variant Rule)
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Epic Spell Factors[edit]
These epic spell factors are in addition to the epic spell factors listed in the SRD entry. To add your own epic spell factor, simply copy and paste a new row into the appropriate table (please keep them in alphabetical order).
| Spellcraft DC Modifier | |
|---|---|
| Casting Time | |
| Immediate action | +35 |
| Standard action | +22 |
| Duration2 | |
| Duration changed from permanent or timed to instantaneous | +25 |
| Duration increased (1 round becomes 1 round/level, becomes 1 minute/level, becomes 10 minutes/level, becomes 1 hour/level, becomes 1 day/level, etc.) | +12 |
| 20 hour duration becomes 1 hour/caster level | +6 |
| 20 hour duration becomes 24 hours | +2 |
| Spread damage die over 1 round/level duration | +2 |
| Range | |
| Spell does not require line of sight or effect | +20 |
| Target3 | |
| Spell can affect incorporeal and ethereal creatures normally | +10 |
| Spell can affect one normally immune type (such as mind-affecting on undead or oozes) | +15 |
| Area4 | |
| Reshape conjured item in any shape with same cubic feet allowed | +2 |
| Saving Throw | |
| Spell ignores evasion, mettle, and similar effects | +10 |
| Spell allows no saving throw | +40 |
| Spell Resistance | |
| Spell ignores SR | +40 |
| Other | |
| Created creature has an additional natural attack (max 5) | +2 |
| Created creature has an additional natural attack beyond 5 | +6 |
| Duplicate 0th or 1st level spell effect (same expensive components and xp cost) | +11 |
| Duplicate 2nd level spell effect (same expensive components and xp cost) | +14 |
| Duplicate 3rd level spell effect (same expensive components and xp cost) | +19 |
| Duplicate 4th level spell effect (same expensive components and xp cost) | +26 |
| Duplicate 5th level spell effect (same expensive components and xp cost) | +35 |
| Duplicate 6th level spell effect (same expensive components and xp cost) | +46 |
| Duplicate 7th level spell effect (same expensive components and xp cost) | +59 |
| Duplicate 8th level spell effect (same expensive components and xp cost) | +74 |
| Duplicate 9th level spell effect (same expensive components and xp cost) | +91 |
| Giving life to a spell (requires life seed to be a component) | ×2 |
| Half and half energy damage (half fire, half sonic for example) | +2 |
| Half energy half typeless/unresistable damage (half fire, half divine for example) | +6 |
| Lock conjured object's position in space | +10 |
| Two energy types of damage (fire and sonic, counts as full for both. This is not double damage, simply immunity to one does not prevent damage from the other type.) | +6 |
Unless stated otherwise, the same factor can be applied more than once.
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| Spellcraft DC Modifier | |
|---|---|
| Delayed manifestation of spell effect by 1 round | −1 |
| Delayed manifestation of spell effect by 1 minute | −3 |
| Delayed manifestation of spell effect by 10 minutes | −6 |
| Delayed manifestation of spell effect by 1 hour | −9 |
| Delayed manifestation of spell effect by 1 day | −12 |
| Delayed manifestation of spell effect by 1 month | −15 |
| Delayed manifestation of spell effect by 1 year | −18 |
| Duration shortened (hours/level become 10 minutes/level, becomes 1 minute/level, becomes 1 round/level, becomes 1 round) | −8 |
| Expensive Focus 5,000g value (max value 1,000,000g) | −1 |
| Expensive Material Component 2,500 value (max value 500,000g) | −1 |
| Caster takes −1 penalty to ability score lasting 24 hours | −5 |
| Caster takes 1 point of ability damage | −10 |
| Caster takes 1 point of ability burn | −15 |
| Caster takes 1 point of ability drain | −20 |
| Limited Circumstances in which spell is applied | −10 |
| Summoned creature not under caster's control | −20 |
Note: Mitigating factors are always applied after all epic spell factors (see above) are accounted for in the development of an epic spell.
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| Eiji-kunv |
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Facts about "Additional Epic Spell Factors (3.5e Variant Rule)"
| Author | Eiji-kun + |
| Identifier | 3.5e Variant Rule + |
| Rating | Unrated + |
| Summary | Additional epic spell factors, for creating new epic spells. + and Extra epic spell factors from where the epic level handbook forgot a few changes. + |
| Title | Additional Epic Spell Factors + |

