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5e Feats

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NameSummaryPrerequisite
5e Feat Preload
Astonishing KillerCharm enemies when you kill a creature.4th level; Proficiency in the Performance skill
BattlemageSimple but powerful Gish feat.
BonelessYour bones are softer than most, granting you supreme flexability.Xolotl
BouncyYour cartoonish plushie physics allow you to rebound from impacts.Eijilund Plushie
Combat BruteYou know how to throw you're weight around and do so with great effect.Strength 13 or higher
DaemonkeeperFree Find Familiar; Your familiar gains an improved form.
Dark HeritageYour mutations provide you actual benefits.Azal or Tiefling
ElusiveYou've developed a knack for keeping just outside of harm's way.
Enemy KnowledgeGain Strength, Dexterity, or Wisdom and Favored Enemy. Enhances Favored Enemy.Ranger
Extra AttunementGain one additional attunement slot, and rapidly attune to items once per long rest.
Harrier MageYou've learned techniques to ensure that your spells land home.Ability to cast Cantrips or Spells
Improved Wild ShapeThanks to intense training you are now quicker when it comes to transforming, you gain several benefits.4th Level
Dexterity 18+
Wild Shape
Circle of the Moon
Improved Wild Shape, VariantWild Shape Class Feature
Wisdom 15
3+ levels in a non-druid class
Living AspectA feat chain. You are discovering the powers granted to you by The Mana.Below 5th level to begin.
Master CraftsmanYou are considered exceptionally skilled in your work, and few can show the same quality and care in your work as you.You must be a Common Clan Namekian
Mending SpiritYou have developed rare powers among the Dragon Clan, the power to mend and healYou must be a Dragon Clan Namekian
Monkey GripBigger is better.Strength 13 or higher
Mother CystYou gain the ability to cast necrotic cyst spells by growing a cyst of your own.Suffered the effects of Necrotic Cyst
Recovery StrikeIf you miss, you continue your swing to strike again elsewhere.Str or Dex 13
Relentless CombatantUses the tempo of combat you've learned how to learn from failure, compound success, and react with greater swiftness.
RendHitting with both weapons gives extra damage (3.5e's Two-Weapon Rend for 5e)Two-Weapon Fighting
16 dexterity or 16 strength
Saiyan RageSaiyans are known for their powerful Zenkai ability on the battlefield, but some Saiyans take it futher, fully giving in to their primal instincts.Saiyan
Spell RelayChannel your spells through a familiar, companion, or summon.
Super WarriorBy honing and training your warrior body, you are able to manipulate it even further.You must be a Warrior Clan Namekian
SurvivorConstitution 13
Taunting Killer Goad enemies when you kill a creature.4th level; Proficiency in the Persuasion skill
TempestYou have fight like the wind and this in exemplified while you dual wield.Strength or Dexterity Score of 13 or higher.
Terrifying KillerFrighten enemies when you kill a creature.4th level; Proficiency in the Intimidation skill
Warped BloodYou accept and revel in your demonic side, drawing out new benefits.You must be a Demon Clan Namekian
Wounded ArcanaIntelligence
Wisdom or Charisma 13
4th Level
Z's Elemental AdeptThe ability to cast at least one spell
Z's Flexible ConsumablesSome variation on how we use consumable/charged magic items that cast spells, like scrolls and wands, allowing more characters to get use of them.Proficiency in the Witchcraft skill
Character level 4th+



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