Wearboar (5e24)

From Dungeons and Dragons Wiki
Revision as of 20:29, 9 July 2025 by Rlyehable (talk | contribs) (Created page with "<div class=grid-container-std> <div class="bctop">{{backto|{{5e24|Lycanthrope}}}}</div> <div class="notice">{{edition|Wereboar}}</div> <div class="badge">{{5e24srd}}</div> <d...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
Disambiguation.png
Wereboar exists in other D&D editions see:

Wereboar (disambiguation).

 5th edition (2024)

SRD 5.2 • CC-BY



Wereboar [1][2]
 Medium or Small Monstrosity (Lycanthropes), Neutral Evil
AC: 15Initiative: +0 (10)
HP: 97 (15d8+30)
Speed: 30 ft., 40 ft. (boar form only)
Mod Save Mod Save Mod Save
Str 17 +3 +3 Dex 10 +0 +0 Con 15 +2 +2
Int 10 +0 +0 Wis 11 +0 +0 Cha 8 -1 -1
Skills: Perception +2
Gear: Javelins (6)
Senses: Passive Perception 12
Languages: Common (can't speak in bear form)
CR: 4 (XP 1,100; PB +2)

Actions

Multiattack. The wereboar makes two attacks, using Javelin or Tusk in any combination. It can replace one attack with a Gore attack.

Goar (Boar or Hybrid Form Only). Melee Attack Roll: +5, reach 5 ft. Hit: 12 (2d8+3) Piercing damage. If the target is a Humanoid, it is subjected to the following effect. Constitution Saving Throw: DC 12. Failure: The target is cursed. If the cursed target drops to 0 Hit Points, it instead becomes a Wereboar under the GM’s control and has 10 Hit Points. Success: The target is immune to this wereboar’s curse for 24 hours.

Javelin (Humanoid or Hybrid Form Only). Melee or Ranged Attack Roll: +5, reach 5 ft or range 30/120 ft. Hit: 13 (3d6+3) Piercing damage.

Tusk (Boar or Hybrid Form Only). Melee Attack Roll: +5, reach 5 ft. Hit: 10 (2d6+3) Piercing damage. If the target is a Medium or smaller creature and the wereboar moved 20+ feet straight toward it immediately before the hit, the target takes an extra 7 (2d6) Piercing damage and has the Prone condition. 

Bonus Actions

Shape-Shift. The wereboar shape-shifts into a Medium boar-humanoid hybrid form or a Small boar, or it returns to its true humanoid form. Its game statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn’t transformed.

 + 

Additional Properties[edit]

Habitat: Forest, Grassland, Hill|}}
Treasure: Individual


Lore[edit]

Unofficial Description: Lycanthrope with a Boar form.

Found in Adventures[edit]

Sources and Notes[edit]

  1. Wizards RPG Team (22 April 2025). SRD 5.2. (5e 2024) Wizards of the Coast. p. 335. Licensed: CC-BY.
  2. Wizards RPG Team (18 February 2025). Monster Manual. (5e 2024) Wizards of the Coast. ISBN 9780786969548. p. 325.

Back to Main Page5x5e (2024)CreatureMonstrosityLycanthrope

This file is licensed under the Creative Commons Attribution License. (CC-BY)


Attribution:SRD 5.2 CC-BY 
This work includes material from the System Reference Document 5.2 (“SRD 5.2”) by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode].


Facts about "Wearboar (5e24)"
AlignmentNeutral Evil +
AuthorSRD 5.2 +
CRval4 +
Canontrue +
Challenge Rating4 +
Creature NameWereboar +
Experience Points1,100 +
FeaturesMultiattack +, Goar +, Javelin +, Tusk + and Shape-Shift +
HabitatForest +, Grassland + and Hill +
Hit Dice15d8+30 +
Hit Points97 +
PublicationSRD 5.2 +
SortTextWereboar 5e24 +
SubtypeLycanthrope +
SummaryLycanthrope with a Boar form. +
TreasureIndividual +
TypeMonstrosity +