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Electric Ripple Drive (3.5e Maneuver)

Revision as of 20:57, 3 May 2023 by Leziad (talk | contribs) (Created page with "{{author |author_name=Leziad |date_created=3rd May 2023 |status=Complete}} {{3.5e Maneuver |name=Electric Ripple Drive |discipline=Sunlight Breath |type=Strike |desc=<!-- man...")
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Author: Leziad (talk)
Date Created: 3rd May 2023
Status: Complete
Editing: Clarity edits only please
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Electric Ripple Drive
Sunlight Breath (Strike)
Level: 5
Prerequisite: One sunlight breath maneuver.
Initiation Action: Standard
Range: Melee or Ranged Attack
Target: One creature or object
Duration: Instantaneous
Saving Throw: None and Fortitude negate

The second evolution of ripple drive, the user uses their atapa to create intense currents of electricity..

You perform a ripple strike with atapa arcing like lightning, dealing an extra 5d6 electricity damage on a successful hit. If used against a creature vulnerable to sunlight (such as vampire, wraith, etc), that creature takes an extra 2d6 electricity damage at the start of each of its turns for 3 rounds.

As part of initiating this maneuver, you may spend 1 point of breath energy point. If you do, the attack gains a +2 bonus to hit and deals an extra 4d6 points of electricity damage and the target must make a Fortitude or become stunned for 1 round.

If you have this maneuver readied, you may expend it to use Ripple Drive or Red Ripple Drive instead.



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