Arcane Combat Fighter (3.5e Alternate Class Feature)
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Arcane Combat Fighter
An arcane combat fighter focus on [arcane combat] feat.
Class: Fighter
Level: 1-20
Replaces: Hit Dice, Saving Throw, Bonus Feat Restriction
Benefit: Detect Magic, Mystical Blade, Initial Style
Hit Dice: An arcane combat fighter has a d8 instead of a d10.
Saving Throw: An arcane combat fighter has poor fortitude but good will save.
Detect Magic: An arcane combat fighter may use detect magic as a spell-like ability at will. If she was already capable of doing so or later gain the capability of doing so from another source, she may use it as a swift action and glean all the information of 3 round of concentration in one.
Mystical Blade: An arcane combat fighter deal an additional 1d4 magic damage with each of their attack, this improve by another d4 at fighter level 6th and each 6 effective fighter level afterward.
Initial Style: An arcane combat fighter gain one bonus feat from the following list, she does not need to meet the prerequisites of the feat (and in fact can't): body and soul style, font of power style, primal clay style, serpent tongue style, smoking shadow style or unseen path style.
Bonus Feat Restriction: The arcane combat fighter must select [arcane combat] feats as her bonus feat at fighter level 6th and above.
Back to Main Page → 3.5e Homebrew → Character Options → Alternate Class Features
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