Difference between revisions of "Acid Trip (3.5e Feat)"
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|prereqs= Only usable on spells with acid descriptor, that deal acid damage | |prereqs= Only usable on spells with acid descriptor, that deal acid damage | ||
|fluff= The victim started tripping out and freaking out from the acid | |fluff= The victim started tripping out and freaking out from the acid | ||
− | |benefit= An acid trip spell causes the target to experience a drug like high from the acid. The target must make a fortitude save or suffer from the effects of an acid high. When affected by the acid trip the target is affected by a | + | |benefit= An acid trip spell causes the target to experience a drug like high from the acid. The target must make a fortitude save or suffer from the effects of an acid high. When affected by the acid trip the target is affected by a random effect as listed on the table for 1d4 rounds. Targets immune to poison are immune to the acid trip. An acid trip spell takes up a spell slot two levels higher then the spell's actual level |
− | |example= | + | |example= |
|normal= | |normal= | ||
|special= | |special= | ||
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! d4 || style="text-align: left;" | Acid Trip | ! d4 || style="text-align: left;" | Acid Trip | ||
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− | | 1 || style="text-align: left;" | | + | | 1 || style="text-align: left;" | Dazed |
|- | |- | ||
| 2 || style="text-align: left;" | Frightened | | 2 || style="text-align: left;" | Frightened | ||
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− | The effects are able to affect creatures immune to | + | The effects are able to affect creatures immune to mind affecting conditions due to this being a poison effect not mental but they do get a +4 to fort save to resist. |
Revision as of 17:39, 23 June 2018
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Acid Trip [Metamagic]
The victim started tripping out and freaking out from the acidPrerequisites: Only usable on spells with acid descriptor, that deal acid damageBenefit: An acid trip spell causes the target to experience a drug like high from the acid. The target must make a fortitude save or suffer from the effects of an acid high. When affected by the acid trip the target is affected by a random effect as listed on the table for 1d4 rounds. Targets immune to poison are immune to the acid trip. An acid trip spell takes up a spell slot two levels higher then the spell's actual level
d4 | Acid Trip |
---|---|
1 | Dazed |
2 | Frightened |
3 | Target suffers the equivalent of maddening scream |
4 | Panicked |
The effects are able to affect creatures immune to mind affecting conditions due to this being a poison effect not mental but they do get a +4 to fort save to resist.
Back to Main Page → 3.5e Homebrew → Character Options → Feats
Article Balance | High + |
Author | balmz + |
Identifier | 3.5e Feat + |
Prerequisite | Only usable on spells with acid descriptor + and that deal acid damage + |
Rating | Unrated + |
Summary | Cause the target to experience an acid trip + |
Title | Acid Trip + |
Type | Metamagic + |