Difference between revisions of "Frozen Fist (3.5e Feat)"

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|bab16=Your attacks erupt from your blade, on the first successful attack of each round you deal 1d6 cold damage per level in a 60 ft burst Reflex DC 10+1/2 BAB+cha half. You are immune to this damage, but allies and the enemy you just struck are not.
 
|bab16=Your attacks erupt from your blade, on the first successful attack of each round you deal 1d6 cold damage per level in a 60 ft burst Reflex DC 10+1/2 BAB+cha half. You are immune to this damage, but allies and the enemy you just struck are not.
  
Special: All abilities in this feat count as a [[SRD:Special_Abilities_Overview#Supernatural|Supernatrual]] ability for the purpose of [[SRD:Antimagic_Field|Antimagic fields]].
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Special: All abilities in this feat count as a [[SRD:Special_Abilities_Overview#Supernatural|Supernatural]] ability for the purpose of [[SRD:Antimagic_Field|Antimagic fields]].
 
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Latest revision as of 10:21, 29 April 2022

Homebrew.png
Author: Falin (talk)
Date Created: 06/26/19
Status: complete
Editing: Clarity edits only please
Scale.png Low - Moderate - High - Very High
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Frozen Fist [Combat] You have fists of ice, daggers and short swords of ice too. Benefits: This is a combat feat that scales with your Base Attack Bonus.

  • +0: All your attacks deal an additional 1 point of cold damage, you can suppress and resume the effects of this feat as a free action
  • +1: Your attacks force a fortitude save, 10+1/2 bab+cha, or receive frost counter. When you hit 3 counters, they receive the fatigued status. Only the first successful attack against a given creature can force this save each round
  • +6: Your attack are freezing dealing an additional 1d6 cold damage per 3 levels
  • +11: Your attacks are freezing burst and on a critical it deals the slow spell on the target for 1d4 rounds.
  • +16: Your attacks erupt from your blade, on the first successful attack of each round you deal 1d6 cold damage per level in a 60 ft burst Reflex DC 10+1/2 BAB+cha half. You are immune to this damage, but allies and the enemy you just struck are not.

Special: All abilities in this feat count as a Supernatural ability for the purpose of Antimagic fields.



Back to Main Page3.5e HomebrewCharacter OptionsScaling Feats

Article BalanceVery High +
AuthorFalin +
Identifier3.5e Feat +
PrerequisiteNone +
RatingUnrated +
SummaryYou have fists of ice, daggers and short swords of ice too. +
TitleFrozen Fist +
TypeCombat +