Difference between revisions of "Death Ray (3.5e Power)"
m (Leziad moved page Death Beam (3.5e Power) to Piercing Ray (3.5e Power) without leaving a redirect) |
|||
(4 intermediate revisions by the same user not shown) | |||
Line 2: | Line 2: | ||
|author_name=Leziad | |author_name=Leziad | ||
|date_created=19th June 2018 | |date_created=19th June 2018 | ||
− | |status= | + | |status=Complete |
|balance=High}} | |balance=High}} | ||
<onlyinclude>{{3.5e Power | <onlyinclude>{{3.5e Power | ||
− | |name= | + | |name=Death Ray |
|disc=Psychokinesis | |disc=Psychokinesis | ||
|desc= | |desc= | ||
Line 11: | Line 11: | ||
|disp=visual | |disp=visual | ||
|time=1 Standard Action | |time=1 Standard Action | ||
− | |range= | + | |range=60 ft. |
|dur=Instantaneous | |dur=Instantaneous | ||
|tsea=e | |tsea=e | ||
Line 19: | Line 19: | ||
|pp=5 | |pp=5 | ||
|summary=You fire a beam of energy which deal high amount of piercing damage.}} | |summary=You fire a beam of energy which deal high amount of piercing damage.}} | ||
− | This power | + | This power creates a ray of deadly kinetic energy, the ray deals 5d6 + the manifester's manifesting ability modifier in magical piercing damage. Unlike a typical ray, this power has a critical threat of 19-20/x2 and deals 1d6 [[Constitution]] damage on a confirmed critical hit. |
− | If the ray | + | If the ray brings its intended target to 0 hit point or lower, it passes through, making another attack against the creature's behind it at a cumulative -2 penalty. The ray continues until it misses, does not bring down a creature to 0 or below or until it maximum range. |
− | '''Augment:''' For | + | '''Augment:''' For each additional [[SRD:Power Points|power point]] you spend, you increase the damage dealt by this power by 1d6. |
Latest revision as of 02:45, 27 October 2020
| |||||||||
| |||||||||
Rate this article Discuss this article |
Psychokinesis | |
Level: | Kineticist 3, Psychic Warrior 3, |
---|---|
Display: | visual |
Manifesting Time: | 1 Standard Action |
Range: | 60 ft. |
Effect: | Ray |
Duration: | Instantaneous |
Saving Throw: | None |
Power Resistance: | Yes |
Power Points: | 5 |
This power creates a ray of deadly kinetic energy, the ray deals 5d6 + the manifester's manifesting ability modifier in magical piercing damage. Unlike a typical ray, this power has a critical threat of 19-20/x2 and deals 1d6 Constitution damage on a confirmed critical hit.
If the ray brings its intended target to 0 hit point or lower, it passes through, making another attack against the creature's behind it at a cumulative -2 penalty. The ray continues until it misses, does not bring down a creature to 0 or below or until it maximum range.
Augment: For each additional power point you spend, you increase the damage dealt by this power by 1d6.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Powers → Psion/Wilder
Back to Main Page → 3.5e Homebrew → Class Ability Components → Powers → Psychic Warrior
Leziadv [Expand] |
---|
Article Balance | High + |
Author | Leziad + |
Discipline | Psychokinesis + |
Identifier | 3.5e Power + |
Level | Kineticist 3 + and Psychic Warrior 3 + |
Rating | Undiscussed + |
Summary | You fire a beam of energy which deal high amount of piercing damage. + |
Title | Death Ray + |