Difference between revisions of "Revised Intimidate DC (3.5e Variant Rule)"

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[[SRD:Intimidate Skill|Intimidating]] is a ridiculously easy thing to do; the opposed check is extremely unfair right off the bat. Instead, this rule provides a scaling DC to attempt to intimidate a creature instead of an opposed check, using the following formula.  
 
[[SRD:Intimidate Skill|Intimidating]] is a ridiculously easy thing to do; the opposed check is extremely unfair right off the bat. Instead, this rule provides a scaling DC to attempt to intimidate a creature instead of an opposed check, using the following formula.  
  
DC 13 + the creature's CR + its [[strength]], [[wisdom]], or [[charisma]] modifier (whichever is higher) + any bonus against [[SRD:Fear Effect|[fear] effects]] the creature has.
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DC 13 + the creature's CR + its [[Strength]], [[Wisdom]], or [[Charisma]] modifier (whichever is higher) + any bonus against [[SRD:Fear Effect|[fear] effects]] the creature has.
  
 
If the size of the creature you are trying to intimidate differs from your own, the difference will affect the DC. Additionally, the DC increases by 4 for each consecutive failed attempt to intimidate that particular creature; the penalty resets once you have successfully intimidated the creature.
 
If the size of the creature you are trying to intimidate differs from your own, the difference will affect the DC. Additionally, the DC increases by 4 for each consecutive failed attempt to intimidate that particular creature; the penalty resets once you have successfully intimidated the creature.

Revision as of 04:38, 6 July 2016

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Author: Leziad (talk)
Date Created: 30th November 2015
Status: Finished
Editing: Clarity edits only please
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Revised Intimidate DC

Intimidating is a ridiculously easy thing to do; the opposed check is extremely unfair right off the bat. Instead, this rule provides a scaling DC to attempt to intimidate a creature instead of an opposed check, using the following formula.

DC 13 + the creature's CR + its Strength, Wisdom, or Charisma modifier (whichever is higher) + any bonus against [fear] effects the creature has.

If the size of the creature you are trying to intimidate differs from your own, the difference will affect the DC. Additionally, the DC increases by 4 for each consecutive failed attempt to intimidate that particular creature; the penalty resets once you have successfully intimidated the creature.

Example

Intimidating a Human Warrior would have a DC of 14; normally, the opposed roll would be 1d20+0. Slightly more difficult, which is fine since this guy is a trained warrior.

Intimidating a adult red dragon would have a DC of 34; normally, the opposed roll would be 1d20+25. About as difficult, but more constant.



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AuthorLeziad +
Identifier3.5e Variant Rule +
RatingUndiscussed +
SummaryChange the DC needed to intimidate a creature. +
TitleRevised Intimidate DC +