Z's Blood Magic (5e Sourcebook)/Character Options
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[hide]Character Options[edit]
Below are the many Blood Magic Character Options presented in this sourcebook, from classes and races, to new subclasses for existing classes and feats.
New Class - The Cardinal[edit]
The Cardinal is a Constitution-based martial hybrid class that utilizes Hemocraft to its fullest, gaining access to dark and powerful rites by sacrificing their life force.
Blood Magic for Other Classes[edit]
The following new alternate class features and subclasses have been introduced to allow you to indulge in the flavor and features of Blood Magic, even if you're not a Cardinal.
Alternate Class Features[edit]
These Alternate Class Features fundamentally change a base class,
- Crimson Sorcery (Sorcerer) - Use your blood to fuel your magic in place of Sorcery.
- Eldritch Hemocraft (Warlock) - Use your blood to appease your patron, unleashing your otherworldly power with sacrifice.
- Sanguine Priest (Cleric) - Blood for the blood god; Sacrifice your foes for greater divine power.
New Subclasses[edit]
- Bloodsmith - (Artificer) - Forge infusions from your very blood, and even manifest weaponry, natural armor or a helpful pet, all poured from your veins.
- Path of Mutation - (Barbarian) - Gain Mutations while raging, and sacrifice your life force to hit harder.
- College of Viscera - (Bard) - Amplify your Bardic Inspiration by hurting yourself, and learn to command the bodies of your enemies to betray them.
- Circle of Ichor - (Druid) - Practice ancient rituals of Hemocraft to empower your Wild Shape, changing it into something twisted and eldritch.
- Sanguine Knight - (Fighter) - Spice up your martial prowess with a sprinkling of Hemocraft, much in the style of Eldritch Knight or Battle Master.
- Way of the Open Vein - (Monk) - Manipulate the blood inside yourself and others, using it as a powerful fluid weapon.
- Oath of Sacrifice - (Paladin) - Empty your veins to protect, heal, and vindicate, like the martyr you were born to be.
- Shadowhunter Conclave - (Ranger) - Use your forbidden Hemocraft to hunt down far worse foes, Blood Hunter style.
- Cruor Thief - (Rogue) - Steal the greatest treasure of any living things - Their life - And use it like a weapon.
- School of Hemoturgy - (Wizard) - Add some Hemocraft Rites to your magical repertoire, and learn to empower your spells through sacrifice.
Races[edit]
- Thrombulan - A vampiric ooze-like race of sentient blood, often hiding within other creatures.
- Durlanaar - A race suffering a Blood Curse for their past abuse of Hemocraft.
Racial Feats[edit]
- Accursed Virtue (Durlanaar) - Gain a Cardinal Virtue of your choice, as the ghost of the fallen empire stirs within you.
- Body Snatcher (Thrombulan) - Take on the form of a creature you've harvested blood from.
- Hexbound Resistance (Durlanaar) - Twist your Blood Curse to protect you from Blood Magic, at the cost of hampering your innate Hemocraft
- Invasive Transfusion (Thrombulan) - Invade the body of a blood-bearing creature, draining their life from the inside.
- Sanguine Attunement (Durlanaar) - Your Blood Curse grows and blossoms, granting you new Hemocraft abilities.
- Viscous Mass (Thrombulan) - Your amorphous form becomes sticky enough to help engulf enemies, or climb sheer surfaces.
General Feats[edit]
- Hemocraft Initiate - Learn a dabbling of Blood Magic, in the style of the Magic Initiate feat.
- Sanguine Adept - Gain a couple Sacrifice Points you can use to alter your spells and/or Hemocraft.
- Mutagenic Adept - Learn a couple Mutagen formulae that you can imbibe.