Wild Magic Sorcery (5e24)

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Wild Magic Sorcery[1]
Sorcerer subclass


Unleash Chaotic Magic

Unofficial Description: Your connection to the source of magic is powerful and neigh uncontrollable. When you cast spells there is a chance that wild magic will leak out causing unintended side-effects.

Wild Magic Sorcery Features

Sorcerer Level Features  
3rd Wild Magic Surge, Tides of Chaos 
6th Bend Luck 
14th Controlled Chaos 
18th Tamed Surge

 

Wild Magic Surge

3rd level Wild Magic Sorcery feature.

Also see: Wild Magic Table

Unofficial Summary: Once per turn when you cast a spell using a spell slot, wild magic can surge. Roll a d20, on a 20, then roll on the Wild Magic Surge Table

Tides of Chaos

3rd level Wild Magic Sorcery feature.
Unofficial Summary: Once per Long Rest, you gain Advantage on a D20 Test. After using this your Wild Magic Surge roll is a 20. Casting a spell with a spell slot recharges this ability. 

Bend Luck

6th level Wild Magic Sorcery feature.
Unofficial Summary: Use a Reaction and 1 Sorcery Point when a creature rolls a D20 Test to add or subtract 1d4 to the roll. 

Controlled Chaos

14th level Wild Magic Sorcery feature.
Unofficial Summary: When you roll on the Wild Magic Surge table, roll twice and choose the result. 

Tamed Surge

18th level Wild Magic Sorcery feature.
Unofficial Summary: Once per Long Rest, instead of rolling on the Wild Magic Surge table you choose the result (except for the last row). 5e24

Sources and Notes[edit]

  1. Wizards RPG Team (17 September 2024). Player's Handbook. (5e 2024) Wizards of the Coast. ISBN 9780786969821. p. 148-151. Licensed: © Wizards of the Coast (used under 'fair use' clause).

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AuthorPlayer's Handbook (5e24) +
Canontrue +
ClassSorcerer +
FeaturesWild Magic Surge +, Tides of Chaos +, Bend Luck +, Controlled Chaos + and Tamed Surge +
Pointertrue +
PublicationPlayer's Handbook (5e24) +
SortTextWild Magic Sorcery (5e24) 5e24 +
Subclasstrue +
Subclass NameWild Magic Sorcery +
SummaryThese sorcerers draw their magic from wild magic. +