Warp Trick Blast (3.5e Maneuver)
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Anima River (Counter) [Teleportation] | |
Level: | 6 |
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Initiation Action: | Immediate Action |
Range: | 120 ft. |
Target: | You |
Duration: | Instantaneous |
Saving Throw: | Will Negate (See Text) |
This counter can only be used as you use a Anima River blast (such as the anima blast or anima explosion maneuver), allowing you to teleport adjacent to an opponent as you fire it. The opponent is caught flat-footed and take a -4 penalty on it save against the blast unless it succeed a Will save.
This maneuver can be used to teleport anywhere within range, however unless you arrive adjacent to an opponent the secondary effect will not trigger.
This maneuver is a supernatural ability.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Martial Disciplines → Anima River
Leziadv |
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Facts about "Warp Trick Blast (3.5e Maneuver)"
Article Balance | Very High + |
Author | Leziad + |
Descriptor | Teleportation + |
Discipline | Anima River + |
Identifier | 3.5e Maneuver + |
Level | 6 + |
Rating | Undiscussed + |
Summary | You teleport as you fire an anima blast, surprising your opponent before obliterating them. + |
Title | Warp Trick Blast + |
Type | Counter + |