Wall of Holy (3.5e Spell)

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Author: the bluez in the dungeon (talk)
Date Created: 24/11/2021
Status: Complete
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Wall of Holy
Abjuration [Good]
Level: Cleric 6
Components: V, S, M, F
Casting time: 1 standard action
Range: Medium (100 ft. + 10 ft./level - 30 mt. + 3 mt./level)
Area: Luminous wall up to 20 ft. (6 mt.) long/level or a ring of light with a radius of up to 5 ft. (1,5 mt.) per level; either form 30 ft. (9 mt.) high
Duration: Concentration + 1 round/2 levels (D)
Saving Throw: Will negates; see text
Spell Resistance: Yes

The deacon raised its hands, while glyphs of energy appear on the ground and after a curtain of holiness springs up.

You create an immobile wall of sanctified light, laced with positive energy. At the time of the casting you may choose if only one side, and which one, produces its effects. Evil creatures must make a Will save if they come up to 10 feet (3 meters) from the wall. If they fail the save they may not approach the wall any more near. In any case they can't pass it, unless they resist with spell resistance, while neutral and good creatures may, the latter being healed 2d6 + 5 each time they pass through. Undead and evil outsiders within 15 ft. (4,5 mt.) from the wall receive 2d6 + 5 radiant damage each round. All creatures may only see partially through the wall, receiving and having light concealment relatively to the other side, except for good creatures which suffers no such effects.

Material Component: Incense of 100gp of value, burned as part of the casting

Focus: Holy symbol of at least 100 gp of value


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Article BalanceHigh +
Authorthe bluez in the dungeon +
ComponentV +, S +, M + and F +
DescriptorGood +
Identifier3.5e Spell +
LevelCleric 6 +
RangeOther +
RatingUndiscussed +
SchoolAbjuration +
SummaryA wall made of holy positive energy which wards off evil and heals good creatures. +
TitleWall of Holy +